Paper ID: 2304.14190
Quadric Representations for LiDAR Odometry, Mapping and Localization
Chao Xia, Chenfeng Xu, Patrick Rim, Mingyu Ding, Nanning Zheng, Kurt Keutzer, Masayoshi Tomizuka, Wei Zhan
Current LiDAR odometry, mapping and localization methods leverage point-wise representations of 3D scenes and achieve high accuracy in autonomous driving tasks. However, the space-inefficiency of methods that use point-wise representations limits their development and usage in practical applications. In particular, scan-submap matching and global map representation methods are restricted by the inefficiency of nearest neighbor searching (NNS) for large-volume point clouds. To improve space-time efficiency, we propose a novel method of describing scenes using quadric surfaces, which are far more compact representations of 3D objects than conventional point clouds. In contrast to point cloud-based methods, our quadric representation-based method decomposes a 3D scene into a collection of sparse quadric patches, which improves storage efficiency and avoids the slow point-wise NNS process. Our method first segments a given point cloud into patches and fits each of them to a quadric implicit function. Each function is then coupled with other geometric descriptors of the patch, such as its center position and covariance matrix. Collectively, these patch representations fully describe a 3D scene, which can be used in place of the original point cloud and employed in LiDAR odometry, mapping and localization algorithms. We further design a novel incremental growing method for quadric representations, which eliminates the need to repeatedly re-fit quadric surfaces from the original point cloud. Extensive odometry, mapping and localization experiments on large-volume point clouds in the KITTI and UrbanLoco datasets demonstrate that our method maintains low latency and memory utility while achieving competitive, and even superior, accuracy.
Submitted: Apr 27, 2023