Paper ID: 2402.16562
Q-FOX Learning: Breaking Tradition in Reinforcement Learning
Mahmood A. Jumaah, Yossra H. Ali, Tarik A. Rashid
Reinforcement learning (RL) is a subset of artificial intelligence (AI) where agents learn the best action by interacting with the environment, making it suitable for tasks that do not require labeled data or direct supervision. Hyperparameters (HP) tuning refers to choosing the best parameter that leads to optimal solutions in RL algorithms. Manual or random tuning of the HP may be a crucial process because variations in this parameter lead to changes in the overall learning aspects and different rewards. In this paper, a novel and automatic HP-tuning method called Q-FOX is proposed. This uses both the FOX optimizer, a new optimization method inspired by nature that mimics red foxes' hunting behavior, and the commonly used, easy-to-implement RL Q-learning algorithm to solve the problem of HP tuning. Moreover, a new objective function is proposed which prioritizes the reward over the mean squared error (MSE) and learning time (steps). Q-FOX has been evaluated on two OpenAI Gym environment control tasks: Cart Pole and Frozen Lake. It exposed greater cumulative rewards than HP tuning with other optimizers, such as PSO, GA, Bee, or randomly selected HP. The cumulative reward for the Cart Pole task was 32.08, and for the Frozen Lake task was 0.95. Despite the robustness of Q-FOX, it has limitations. It cannot be used directly in real-word problems before choosing the HP in a simulation environment because its processes work iteratively, making it time-consuming. The results indicate that Q-FOX has played an essential role in HP tuning for RL algorithms to effectively solve different control tasks.
Submitted: Feb 26, 2024