Paper ID: 2410.21149
coVoxSLAM: GPU Accelerated Globally Consistent Dense SLAM
Emiliano Höss, Pablo De Cristóforis
A dense SLAM system is essential for mobile robots, as it provides localization and allows navigation, path planning, obstacle avoidance, and decision-making in unstructured environments. Due to increasing computational demands the use of GPUs in dense SLAM is expanding. In this work, we present coVoxSLAM, a novel GPU-accelerated volumetric SLAM system that takes full advantage of the parallel processing power of the GPU to build globally consistent maps even in large-scale environments. It was deployed on different platforms (discrete and embedded GPU) and compared with the state of the art. The results obtained using public datasets show that coVoxSLAM delivers a significant performance improvement considering execution times while maintaining accurate localization. The presented system is available as open-source on GitHub this https URL
Submitted: Oct 28, 2024