3D Animal
Research on 3D animal modeling focuses on generating realistic and animatable 3D animal representations from various data sources, including images and videos, often leveraging deep learning techniques like diffusion models and transformers. Current efforts concentrate on improving the accuracy and anatomical consistency of generated models, addressing challenges like pose estimation, shape reconstruction, and cross-species animation through methods such as part-aware knowledge transfer and subject alignment. This work has significant implications for fields like wildlife conservation, behavioral studies, and virtual reality applications by providing tools for analyzing animal movement, creating realistic virtual environments, and generating high-quality digital assets.
Papers
Virtual Pets: Animatable Animal Generation in 3D Scenes
Yen-Chi Cheng, Chieh Hubert Lin, Chaoyang Wang, Yash Kant, Sergey Tulyakov, Alexander Schwing, Liangyan Gui, Hsin-Ying Lee
Ponymation: Learning 3D Animal Motions from Unlabeled Online Videos
Keqiang Sun, Dor Litvak, Yunzhi Zhang, Hongsheng Li, Jiajun Wu, Shangzhe Wu