3D Editing
3D editing research focuses on developing efficient and high-quality methods for manipulating three-dimensional scenes and objects using various input modalities, such as text and images. Current efforts center on improving the speed and consistency of edits across multiple viewpoints, often employing diffusion models and architectures like Neural Radiance Fields (NeRFs) and Gaussian Splatting, alongside techniques like score distillation sampling and multi-view consistency losses. These advancements are significant for applications ranging from virtual reality and gaming to product design and animation, offering more intuitive and powerful tools for 3D content creation and manipulation.
Papers
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