3D Gaussian Splatting

3D Gaussian splatting is a novel approach to 3D scene representation and rendering that efficiently reconstructs scenes from multiple images by representing them as collections of 3D Gaussian distributions. Current research focuses on improving the generalizability of these methods, particularly for handling sparse views, large viewpoint changes, and high-resolution images, often incorporating techniques like transformers and adaptive cost volume aggregation to achieve this. These advancements are significant because they enable faster, more robust, and potentially real-time 3D scene reconstruction and novel view synthesis for applications ranging from autonomous driving to interactive 3D modeling and virtual reality.

Papers