3D Gaussian
3D Gaussian splatting is an explicit 3D scene representation technique that uses collections of 3D Gaussian functions to model objects and scenes, aiming for high-quality, real-time rendering. Current research focuses on improving the accuracy and efficiency of 3D Gaussian splatting, particularly addressing challenges like view-dependent effects, sparse viewpoints, and the handling of dynamic objects and large-scale scenes through various optimization strategies and model architectures. This approach offers significant advantages in applications such as novel view synthesis, 3D object detection, augmented reality, and even multimodal place recognition by providing a compact yet detailed representation of 3D environments.
Papers
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
Vladimir Yugay, Yue Li, Theo Gevers, Martin R. Oswald
Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
Shijie Zhou, Haoran Chang, Sicheng Jiang, Zhiwen Fan, Zehao Zhu, Dejia Xu, Pradyumna Chari, Suya You, Zhangyang Wang, Achuta Kadambi
Gaussian3Diff: 3D Gaussian Diffusion for 3D Full Head Synthesis and Editing
Yushi Lan, Feitong Tan, Di Qiu, Qiangeng Xu, Kyle Genova, Zeng Huang, Sean Fanello, Rohit Pandey, Thomas Funkhouser, Chen Change Loy, Yinda Zhang
GauHuman: Articulated Gaussian Splatting from Monocular Human Videos
Shoukang Hu, Ziwei Liu
Gaussian Head Avatar: Ultra High-fidelity Head Avatar via Dynamic Gaussians
Yuelang Xu, Benwang Chen, Zhe Li, Hongwen Zhang, Lizhen Wang, Zerong Zheng, Yebin Liu
SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM
Nikhil Keetha, Jay Karhade, Krishna Murthy Jatavallabhula, Gengshan Yang, Sebastian Scherer, Deva Ramanan, Jonathon Luiten
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians
Shenhan Qian, Tobias Kirschstein, Liam Schoneveld, Davide Davoli, Simon Giebenhain, Matthias Nießner
GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation
Jie Wang, Jiu-Cheng Xie, Xianyan Li, Feng Xu, Chi-Man Pun, Hao Gao
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Tao Lu, Mulin Yu, Linning Xu, Yuanbo Xiangli, Limin Wang, Dahua Lin, Bo Dai
Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Rendering
Yurui Chen, Chun Gu, Junzhe Jiang, Xiatian Zhu, Li Zhang
Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding
Jin-Chuan Shi, Miao Wang, Hao-Bin Duan, Shao-Hua Guan
CompGS: Smaller and Faster Gaussian Splatting with Vector Quantization
KL Navaneet, Kossar Pourahmadi Meibodi, Soroush Abbasi Koohpayegani, Hamed Pirsiavash
GART: Gaussian Articulated Template Models
Jiahui Lei, Yufu Wang, Georgios Pavlakos, Lingjie Liu, Kostas Daniilidis
GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions
Jiemin Fang, Junjie Wang, Xiaopeng Zhang, Lingxi Xie, Qi Tian
Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars
Yang Liu, Xiang Huang, Minghan Qin, Qinwei Lin, Haoqian Wang