3D Reconstruction
3D reconstruction aims to create three-dimensional models from various two-dimensional data sources, such as images or videos, with applications spanning diverse fields. Current research emphasizes improving accuracy and efficiency, particularly in challenging scenarios like sparse viewpoints, dynamic scenes, and occluded objects. Popular approaches utilize neural radiance fields (NeRFs), Gaussian splatting, and other deep learning architectures, often incorporating techniques like active view selection and multi-view stereo to enhance reconstruction quality. These advancements are driving progress in areas such as robotics, medical imaging, and remote sensing, enabling more accurate and detailed 3D models for various applications.
Papers
Unsupervised Style-based Explicit 3D Face Reconstruction from Single Image
Heng Yu, Zoltan A. Milacski, Laszlo A. Jeni
gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstruction
Zerui Chen, Shizhe Chen, Cordelia Schmid, Ivan Laptev
Learning Visibility Field for Detailed 3D Human Reconstruction and Relighting
Ruichen Zheng, Peng Li, Haoqian Wang, Tao Yu
A Comparative Neural Radiance Field (NeRF) 3D Analysis of Camera Poses from HoloLens Trajectories and Structure from Motion
Miriam Jäger, Patrick Hübner, Dennis Haitz, Boris Jutzi
Farm3D: Learning Articulated 3D Animals by Distilling 2D Diffusion
Tomas Jakab, Ruining Li, Shangzhe Wu, Christian Rupprecht, Andrea Vedaldi