3D Reconstruction
3D reconstruction aims to create three-dimensional models from various two-dimensional data sources, such as images or videos, with applications spanning diverse fields. Current research emphasizes improving accuracy and efficiency, particularly in challenging scenarios like sparse viewpoints, dynamic scenes, and occluded objects. Popular approaches utilize neural radiance fields (NeRFs), Gaussian splatting, and other deep learning architectures, often incorporating techniques like active view selection and multi-view stereo to enhance reconstruction quality. These advancements are driving progress in areas such as robotics, medical imaging, and remote sensing, enabling more accurate and detailed 3D models for various applications.
Papers
Frequency-based View Selection in Gaussian Splatting Reconstruction
Monica M.Q. Li, Pierre-Yves Lajoie, Giovanni Beltrame
AIR-Embodied: An Efficient Active 3DGS-based Interaction and Reconstruction Framework with Embodied Large Language Model
Zhenghao Qi, Shenghai Yuan, Fen Liu, Haozhi Cao, Tianchen Deng, Jianfei Yang, Lihua Xie
LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors
Hanyang Yu, Xiaoxiao Long, Ping Tan
Automatic occlusion removal from 3D maps for maritime situational awareness
Felix Sattler, Borja Carrillo Perez, Maurice Stephan, Sarah Barnes
Optimizing 3D Gaussian Splatting for Sparse Viewpoint Scene Reconstruction
Shen Chen, Jiale Zhou, Lei Li
Spurfies: Sparse Surface Reconstruction using Local Geometry Priors
Kevin Raj, Christopher Wewer, Raza Yunus, Eddy Ilg, Jan Eric Lenssen
Mismatched: Evaluating the Limits of Image Matching Approaches and Benchmarks
Sierra Bonilla, Chiara Di Vece, Rema Daher, Xinwei Ju, Danail Stoyanov, Francisco Vasconcelos, Sophia Bano