Character Motion

Character motion research aims to create realistic and controllable animations for virtual characters, focusing on generating diverse and believable movements. Current efforts leverage techniques like generative adversarial networks (GANs), diffusion models, and reinforcement learning, often incorporating physics-based simulations for improved realism and control via high-level instructions or latent representations of motion. This field is crucial for advancements in animation, video game development, and virtual reality, enabling more engaging and interactive experiences.

Papers