Computer Graphic
Computer graphics research focuses on creating and manipulating visual content, encompassing realistic image synthesis and efficient rendering techniques. Current efforts concentrate on improving the robustness and efficiency of neural-based methods like neural radiance fields (NeRFs) and point-based graphics, exploring novel architectures such as Gaussian splatting for faster rendering and more flexible editing. These advancements are driving progress in diverse applications, including virtual and augmented reality, robotics, and online education, while also prompting investigations into better user study methodologies for evaluating the quality and usability of generated graphics.
Papers
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