Dance Generation

Dance generation research focuses on automatically creating realistic and expressive 3D dance sequences from various inputs like music, lyrics, and even onomatopoeia. Current efforts concentrate on improving the quality, diversity, and controllability of generated dances using techniques such as diffusion models, transformers, and variational autoencoders, often incorporating reinforcement learning and novel loss functions to enhance beat alignment and physical plausibility. This field is significant for its potential applications in entertainment, animation, and virtual reality, while also advancing our understanding of human movement and the interplay between music and motion. The development of large-scale, high-quality datasets is also a key area of ongoing research.

Papers