Gaussian Splatting
Gaussian splatting is a novel 3D scene representation technique that models scenes as collections of 3D Gaussian primitives, enabling real-time rendering and efficient novel view synthesis. Current research focuses on improving the accuracy and efficiency of Gaussian splatting for various applications, including virtual try-on, LiDAR simulation, and robotic perception, often incorporating techniques like multi-view consistency, depth regularization, and semantic information. This approach offers significant advantages over traditional methods in terms of speed and rendering quality, impacting fields such as autonomous driving, robotics, and virtual reality through improved scene reconstruction and manipulation.
Papers
Monocular Dynamic Gaussian Splatting is Fast and Brittle but Smooth Motion Helps
Yiqing Liang, Mikhail Okunev, Mikaela Angelina Uy, Runfeng Li, Leonidas Guibas, James Tompkin, Adam W. Harley
Multi-View Pose-Agnostic Change Localization with Zero Labels
Chamuditha Jayanga Galappaththige, Jason Lai, Lloyd Windrim, Donald Dansereau, Niko Suenderhauf, Dimity Miller
DGNS: Deformable Gaussian Splatting and Dynamic Neural Surface for Monocular Dynamic 3D Reconstruction
Xuesong Li, Jinguang Tong, Jie Hong, Vivien Rolland, Lars Petersson
HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splatting
Jingyu Lin, Jiaqi Gu, Lubin Fan, Bojian Wu, Yujing Lou, Renjie Chen, Ligang Liu, Jieping Ye
Urban4D: Semantic-Guided 4D Gaussian Splatting for Urban Scene Reconstruction
Ziwen Li, Jiaxin Huang, Runnan Chen, Yunlong Che, Yandong Guo, Tongliang Liu, Fakhri Karray, Mingming Gong
2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstruction
Wanting Zhang, Haodong Xiang, Zhichao Liao, Xiansong Lai, Xinghui Li, Long Zeng
Volumetrically Consistent 3D Gaussian Rasterization
Chinmay Talegaonkar, Yash Belhe, Ravi Ramamoorthi, Nicholas Antipa
SGSST: Scaling Gaussian Splatting StyleTransfer
Bruno Galerne, Jianling Wang, Lara Raad, Jean-Michel Morel
Splats in Splats: Embedding Invisible 3D Watermark within Gaussian Splatting
Yijia Guo, Wenkai Huang, Yang Li, Gaolei Li, Hang Zhang, Liwen Hu, Jianhua Li, Tiejun Huang, Lei Ma
Gaussian Splatting Under Attack: Investigating Adversarial Noise in 3D Objects
Abdurrahman Zeybey, Mehmet Ergezer, Tommy Nguyen
SparseLGS: Sparse View Language Embedded Gaussian Splatting
Jun Hu, Zhang Chen, Zhong Li, Yi Xu, Juyong Zhang
Gaussian Object Carver: Object-Compositional Gaussian Splatting with surfaces completion
Liu Liu, Xinjie Wang, Jiaxiong Qiu, Tianwei Lin, Xiaolin Zhou, Zhizhong Su
HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering
Yunzhou Song, Heguang Lin, Jiahui Lei, Lingjie Liu, Kostas Daniilidis
Occam's LGS: A Simple Approach for Language Gaussian Splatting
Jiahuan Cheng, Jan-Nico Zaech, Luc Van Gool, Danda Pani Paudel
Diffusion Models with Anisotropic Gaussian Splatting for Image Inpainting
Jacob Fein-Ashley, Benjamin Fein-Ashley
3DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting
Ziyang Yan, Lei Li, Yihua Shao, Siyu Chen, Wuzong Kai, Jenq-Neng Hwang, Hao Zhao, Fabio Remondino
SfM-Free 3D Gaussian Splatting via Hierarchical Training
Bo Ji, Angela Yao
GFreeDet: Exploiting Gaussian Splatting and Foundation Models for Model-free Unseen Object Detection in the BOP Challenge 2024
Xingyu Liu, Yingyue Li, Chengxi Li, Gu Wang, Chenyangguang Zhang, Ziqin Huang, Xiangyang Ji
6DOPE-GS: Online 6D Object Pose Estimation using Gaussian Splatting
Yufeng Jin, Vignesh Prasad, Snehal Jauhri, Mathias Franzius, Georgia Chalvatzaki
ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency
Zhuoxiao Li, Shanliang Yao, Qizhong Gao, Angel F. Garcia-Fernandez, Yong Yue, Xiaohui Zhu