Graphic Pipeline
Graphic pipelines are the computational processes that generate images from 3D models, encompassing tasks from geometry processing and rendering to material simulation and image enhancement. Current research focuses on improving efficiency and realism, employing techniques like neural radiance fields (NeRFs), differentiable indirection, and generative adversarial shaders to achieve photorealistic results in real-time or offline settings. These advancements are driving progress in diverse applications, including autonomous driving simulation, visual effects, and the creation of realistic avatars and synthetic training data for computer vision. The development of more efficient and versatile pipelines is crucial for advancing fields reliant on high-fidelity 3D graphics.