Human Animation

Human animation research aims to create realistic and controllable movement in digital humans, driven by various inputs like audio, text, or video. Current efforts focus on developing advanced models, such as diffusion models and neural radiance fields, often incorporating 3D parametric models (like SMPL) for accurate body representation and leveraging large datasets for training. These advancements are improving the quality and efficiency of animation generation, with applications ranging from video conferencing and virtual reality to artistic content creation and robotics.

Papers