Human Animation
Human animation research aims to create realistic and controllable movement in digital humans, driven by various inputs like audio, text, or video. Current efforts focus on developing advanced models, such as diffusion models and neural radiance fields, often incorporating 3D parametric models (like SMPL) for accurate body representation and leveraging large datasets for training. These advancements are improving the quality and efficiency of animation generation, with applications ranging from video conferencing and virtual reality to artistic content creation and robotics.
Papers
December 28, 2024
December 23, 2024
December 18, 2024
December 13, 2024
November 26, 2024
November 16, 2024
November 15, 2024
November 13, 2024
November 7, 2024
September 3, 2024
May 13, 2024
April 21, 2024
March 21, 2024
March 17, 2024
March 8, 2024
January 7, 2024
December 22, 2023
December 7, 2023