Implicit 3D Reconstruction
Implicit 3D reconstruction aims to represent three-dimensional objects or scenes using continuous, implicit functions, learned from various input data such as images, point clouds, or sensor readings. Current research focuses on improving the accuracy and efficiency of these representations, exploring novel architectures like those employing dual or alternating latent topologies to better capture fine details and handle noisy data, and developing efficient sampling strategies for training. These advancements are driving progress in robotics (e.g., autonomous navigation), computer graphics (e.g., real-time rendering), and digital fabrication (e.g., shape repair from images), enabling more robust and versatile 3D modeling capabilities.
Papers
October 10, 2024
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October 20, 2023
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April 8, 2023