Matchmaking System
Matchmaking systems aim to create balanced and enjoyable competitive experiences in online games by grouping players of similar skill levels. Current research focuses on improving the accuracy and fairness of these systems, exploring alternative algorithms beyond traditional Elo-based methods and incorporating behavioral data beyond simple win/loss records to better reflect player performance and preferences. This work is significant because improved matchmaking directly impacts player satisfaction and engagement, leading to more positive gaming experiences and potentially informing the design of other competitive systems beyond gaming.
Papers
October 1, 2024
June 28, 2024
August 14, 2023