Musculoskeletal Humanoid
Musculoskeletal humanoid robotics aims to create robots with human-like bodies and control systems, focusing on achieving dexterity, robustness, and adaptability comparable to humans. Current research emphasizes developing advanced control strategies using neural networks, particularly recurrent neural networks and autoencoders, to manage redundancy, handle variable stiffness, and learn complex intersensory relationships within the robot's body. This work is significant for advancing robotics capabilities in manipulation, locomotion, and environmental interaction, potentially leading to more versatile and adaptable robots for various applications. The development of accurate, online learning methods for body schema acquisition and control is a key focus, enabling robots to adapt to changing conditions and handle unexpected events.
Papers
Motion Modification Method of Musculoskeletal Humanoids by Human Teaching Using Muscle-Based Compensation Control
Kento Kawaharazuka, Yuya Koga, Manabu Nishiura, Yusuke Omura, Yuki Asano, Kei Okada, Koji Kawasaki, Masayuki Inaba
Adaptive Body Schema Learning System Considering Additional Muscles for Musculoskeletal Humanoids
Kento Kawaharazuka, Akihiro Miki, Yasunori Toshimitsu, Kei Okada, Masayuki Inaba
Self-Body Image Acquisition and Posture Generation with Redundancy using Musculoskeletal Humanoid Shoulder Complex for Object Manipulation
Yuya Koga, Kento Kawaharazuka, Yasunori Toshimitsu, Manabu Nishiura, Yusuke Omura, Yuki Asano, Kei Okada, Koji Kawasaki, Masayuki Inaba
Human-mimetic binaural ear design and sound source direction estimation for task realization of musculoskeletal humanoids
Yusuke Omura, Kento Kawaharazuka, Yuya Nagamatsu, Yuya Koga, Manabu Nishiura, Yasunori Toshimitsu, Yuki Asano, Kei Okada, Koji Kawasaki, Masayuki Inaba
GeMuCo: Generalized Multisensory Correlational Model for Body Schema Learning
Kento Kawaharazuka, Kei Okada, Masayuki Inaba
Antagonist Inhibition Control in Redundant Tendon-driven Structures Based on Human Reciprocal Innervation for Wide Range Limb Motion of Musculoskeletal Humanoids
Kento Kawaharazuka, Masaya Kawamura, Shogo Makino, Yuki Asano, Kei Okada, Masayuki Inaba
Automatic Grouping of Redundant Sensors and Actuators Using Functional and Spatial Connections: Application to Muscle Grouping for Musculoskeletal Humanoids
Kento Kawaharazuka, Manabu Nishiura, Yuya Koga, Yusuke Omura, Yasunori Toshimitsu, Yuki Asano, Kei Okada, Koji Kawasaki, Masayuki Inaba
Imitation Learning with Additional Constraints on Motion Style using Parametric Bias
Kento Kawaharazuka, Yoichiro Kawamura, Kei Okada, Masayuki Inaba
Estimation and Control of Motor Core Temperature with Online Learning of Thermal Model Parameters: Application to Musculoskeletal Humanoids
Kento Kawaharazuka, Naoki Hiraoka, Kei Tsuzuki, Moritaka Onitsuka, Yuki Asano, Kei Okada, Koji Kawasaki, Masayuki Inaba
Object Recognition, Dynamic Contact Simulation, Detection, and Control of the Flexible Musculoskeletal Hand Using a Recurrent Neural Network with Parametric Bias
Kento Kawaharazuka, Kei Tsuzuki, Moritaka Onitsuka, Yuki Asano, Kei Okada, Koji Kawasaki, Masayuki Inaba
Online Learning Feedback Control Considering Hysteresis for Musculoskeletal Structures
Kento Kawaharazuka, Kei Okada, Masayuki Inaba
Learning of Balance Controller Considering Changes in Body State for Musculoskeletal Humanoids
Kento Kawaharazuka, Yoshimoto Ribayashi, Akihiro Miki, Yasunori Toshimitsu, Temma Suzuki, Kei Okada, Masayuki Inaba