Offline Reinforcement Learning
Offline reinforcement learning (RL) aims to train agents using pre-collected data, eliminating the need for costly and potentially risky online interactions with the environment. Current research focuses on addressing challenges like distributional shift (mismatch between training and target data) and improving generalization across diverse tasks, employing model architectures such as transformers, convolutional networks, and diffusion models, along with algorithms like conservative Q-learning and decision transformers. These advancements are significant for deploying RL in real-world applications where online learning is impractical or unsafe, impacting fields ranging from robotics and healthcare to personalized recommendations and autonomous systems.
Papers
Achieving the Minimax Optimal Sample Complexity of Offline Reinforcement Learning: A DRO-Based Approach
Yue Wang, Jinjun Xiong, Shaofeng Zou
Offline Primal-Dual Reinforcement Learning for Linear MDPs
Germano Gabbianelli, Gergely Neu, Nneka Okolo, Matteo Papini
Offline Reinforcement Learning with Additional Covering Distributions
Chenjie Mao