Offline Reinforcement Learning
Offline reinforcement learning (RL) aims to train agents using pre-collected data, eliminating the need for costly and potentially risky online interactions with the environment. Current research focuses on addressing challenges like distributional shift (mismatch between training and target data) and improving generalization across diverse tasks, employing model architectures such as transformers, convolutional networks, and diffusion models, along with algorithms like conservative Q-learning and decision transformers. These advancements are significant for deploying RL in real-world applications where online learning is impractical or unsafe, impacting fields ranging from robotics and healthcare to personalized recommendations and autonomous systems.
Papers
Latent-Variable Advantage-Weighted Policy Optimization for Offline RL
Xi Chen, Ali Ghadirzadeh, Tianhe Yu, Yuan Gao, Jianhao Wang, Wenzhe Li, Bin Liang, Chelsea Finn, Chongjie Zhang
COPA: Certifying Robust Policies for Offline Reinforcement Learning against Poisoning Attacks
Fan Wu, Linyi Li, Chejian Xu, Huan Zhang, Bhavya Kailkhura, Krishnaram Kenthapadi, Ding Zhao, Bo Li
Bayesian Nonparametrics for Offline Skill Discovery
Valentin Villecroze, Harry J. Braviner, Panteha Naderian, Chris J. Maddison, Gabriel Loaiza-Ganem
Offline Reinforcement Learning with Realizability and Single-policy Concentrability
Wenhao Zhan, Baihe Huang, Audrey Huang, Nan Jiang, Jason D. Lee
Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RL
Rui Yang, Yiming Lu, Wenzhe Li, Hao Sun, Meng Fang, Yali Du, Xiu Li, Lei Han, Chongjie Zhang