Plausible Human Motion
Plausible human motion synthesis aims to generate realistic and physically accurate human movements for applications in animation, robotics, and virtual/augmented reality. Current research focuses on developing sophisticated models, including diffusion models, transformers, and variational autoencoders, often incorporating physics-based constraints and scene context to improve realism and address challenges like motion prediction and sparse data handling. These advancements are significantly impacting fields like human-computer interaction and autonomous systems by enabling more natural and believable interactions with digital humans and environments.
Papers
TimeRewind: Rewinding Time with Image-and-Events Video Diffusion
Jingxi Chen, Brandon Y. Feng, Haoming Cai, Mingyang Xie, Christopher Metzler, Cornelia Fermuller, Yiannis Aloimonos
LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environment
Peishan Cong, Ziyi Wang, Zhiyang Dou, Yiming Ren, Wei Yin, Kai Cheng, Yujing Sun, Xiaoxiao Long, Xinge Zhu, Yuexin Ma