Q Learning
Q-learning is a reinforcement learning algorithm aiming to find optimal actions in an environment by learning a Q-function that estimates the expected cumulative reward for each state-action pair. Current research focuses on improving Q-learning's robustness, efficiency, and applicability to complex scenarios, including multi-agent systems, partially observable environments (POMDPs), and those with corrupted rewards, often employing deep learning architectures like deep Q-networks (DQNs) and modifications such as double Q-learning and prioritized experience replay. These advancements are significant for addressing challenges in various fields, such as robotics, autonomous systems, and network optimization, where efficient and reliable decision-making under uncertainty is crucial.
Papers
Dynamic Q-planning for Online UAV Path Planning in Unknown and Complex Environments
Lidia Gianne Souza da Rocha, Kenny Anderson Queiroz Caldas, Marco Henrique Terra, Fabio Ramos, Kelen Cristiane Teixeira Vivaldini
Value function interference and greedy action selection in value-based multi-objective reinforcement learning
Peter Vamplew, Cameron Foale, Richard Dazeley