Real World
Research on "real-world" applications focuses on bridging the gap between simulated and real-world environments, particularly for complex tasks like robotics, autonomous driving, and natural language processing. Current efforts utilize various model architectures, including large language models (LLMs), diffusion models, reinforcement learning (RL), and graph neural networks, to improve robustness, generalization, and efficiency in diverse real-world scenarios. This research is crucial for advancing AI capabilities beyond controlled settings and enabling practical applications in areas such as healthcare, manufacturing, and transportation, while also addressing challenges like data scarcity, safety, and bias.
Papers
A Survey on Fundamental Concepts and Practical Challenges of Hyperspectral images
Hasna Nhaila, Elkebir Sarhrouni, Ahmed Hammouch
THOR-Net: End-to-end Graformer-based Realistic Two Hands and Object Reconstruction with Self-supervision
Ahmed Tawfik Aboukhadra, Jameel Malik, Ahmed Elhayek, Nadia Robertini, Didier Stricker
DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Reality
Ankur Handa, Arthur Allshire, Viktor Makoviychuk, Aleksei Petrenko, Ritvik Singh, Jingzhou Liu, Denys Makoviichuk, Karl Van Wyk, Alexander Zhurkevich, Balakumar Sundaralingam, Yashraj Narang, Jean-Francois Lafleche, Dieter Fox, Gavriel State
NVIDIA FLARE: Federated Learning from Simulation to Real-World
Holger R. Roth, Yan Cheng, Yuhong Wen, Isaac Yang, Ziyue Xu, Yuan-Ting Hsieh, Kristopher Kersten, Ahmed Harouni, Can Zhao, Kevin Lu, Zhihong Zhang, Wenqi Li, Andriy Myronenko, Dong Yang, Sean Yang, Nicola Rieke, Abood Quraini, Chester Chen, Daguang Xu, Nic Ma, Prerna Dogra, Mona Flores, Andrew Feng
Item-based Variational Auto-encoder for Fair Music Recommendation
Jinhyeok Park, Dain Kim, Dongwoo Kim