Soccer Simulation 2 Dimensional
Two-dimensional soccer simulation research focuses on developing autonomous agents capable of realistic and effective soccer gameplay within a computationally simulated environment. Current research emphasizes improving agent decision-making through techniques like observation denoising (using predictive modeling and neural networks such as LSTMs and DNNs), enhanced prediction of opponent and teammate actions (e.g., pass prediction), and refined strategies for dribbling, passing, and marking. This work contributes to advancements in multi-agent systems, machine learning, and the development of open-source frameworks that facilitate broader research collaboration and accelerate progress in AI.
Papers
Observation Denoising in CYRUS Soccer Simulation 2D Team For RoboCup 2024
Nader Zare, Aref Sayareh, Sadra Khanjari, Arad Firouzkouhi
Cross Language Soccer Framework: An Open Source Framework for the RoboCup 2D Soccer Simulation
Nader Zare, Aref Sayareh, Alireza Sadraii, Arad Firouzkouhi, Amilcar Soares
Engineering Features to Improve Pass Prediction in Soccer Simulation 2D Games
Nader Zare, Mahtab Sarvmaili, Aref Sayareh, Omid Amini, Stan Matwin Amilcar Soares
Improving Dribbling, Passing, and Marking Actions in Soccer Simulation 2D Games Using Machine Learning
Nader Zare, Omid Amini, Aref Sayareh, Mahtab Sarvmaili, Arad Firouzkouhi, Stan Matwin, Amilcar Soares