Strategy Game
Strategy game research focuses on developing and evaluating AI agents capable of mastering complex strategic interactions, aiming to improve game design, testing, and player experience. Current research emphasizes the application of reinforcement learning, Monte Carlo Tree Search, and large language models (LLMs), often combined with techniques like state abstraction and graph neural networks, to create more sophisticated and adaptable agents. These advancements have implications for game development (e.g., automated difficulty balancing and testing), AI research (e.g., multi-agent systems and strategic reasoning), and even other fields like public health (e.g., optimizing resource allocation). The development of robust and generalizable AI agents for strategy games continues to push the boundaries of artificial intelligence and game theory.
Papers
Development and Application of a Monte Carlo Tree Search Algorithm for Simulating Da Vinci Code Game Strategies
Ye Zhang, Mengran Zhu, Kailin Gui, Jiayue Yu, Yong Hao, Haozhan Sun
A Survey on Game Playing Agents and Large Models: Methods, Applications, and Challenges
Xinrun Xu, Yuxin Wang, Chaoyi Xu, Ziluo Ding, Jiechuan Jiang, Zhiming Ding, Börje F. Karlsson