Surface Reconstruction
Surface reconstruction aims to create accurate 3D models from various input data, such as images, point clouds, or sensor readings, with a primary objective of achieving high-fidelity geometric detail and efficient processing. Recent research heavily emphasizes implicit neural representations, particularly Gaussian splatting and signed distance functions (SDFs), often combined with techniques like planar-based representations and multi-view consistency constraints to improve accuracy and scalability. These advancements are crucial for applications ranging from autonomous driving and urban planning to scientific visualization and cultural heritage preservation, enabling more realistic simulations and detailed analyses of complex 3D scenes.
Papers
PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
Danpeng Chen, Hai Li, Weicai Ye, Yifan Wang, Weijian Xie, Shangjin Zhai, Nan Wang, Haomin Liu, Hujun Bao, Guofeng Zhang
Navigation and 3D Surface Reconstruction from Passive Whisker Sensing
Michael A. Lin, Hao Li, Chengyi Xing, Mark R. Cutkosky