Text to 3D Generation
Text-to-3D generation aims to create three-dimensional models from textual descriptions, bridging the gap between natural language and 3D content creation. Current research heavily utilizes diffusion models, often coupled with techniques like Score Distillation Sampling (SDS) and Gaussian splatting, to generate high-fidelity 3D objects represented as neural radiance fields or meshes. These advancements are improving the realism, detail, and efficiency of 3D model generation, impacting fields such as computer graphics, animation, and virtual/augmented reality by offering faster and more intuitive content creation pipelines. Ongoing efforts focus on addressing challenges like geometric consistency, view consistency, and efficient generation of complex scenes.
Papers
DreamMesh: Jointly Manipulating and Texturing Triangle Meshes for Text-to-3D Generation
Haibo Yang, Yang Chen, Yingwei Pan, Ting Yao, Zhineng Chen, Zuxuan Wu, Yu-Gang Jiang, Tao Mei
3DGCQA: A Quality Assessment Database for 3D AI-Generated Contents
Yingjie Zhou, Zicheng Zhang, Farong Wen, Jun Jia, Yanwei Jiang, Xiaohong Liu, Xiongkuo Min, Guangtao Zhai
HOTS3D: Hyper-Spherical Optimal Transport for Semantic Alignment of Text-to-3D Generation
Zezeng Li, Weimin Wang, WenHai Li, Na Lei, Xianfeng Gu
PlacidDreamer: Advancing Harmony in Text-to-3D Generation
Shuo Huang, Shikun Sun, Zixuan Wang, Xiaoyu Qin, Yanmin Xiong, Yuan Zhang, Pengfei Wan, Di Zhang, Jia Jia
4Dynamic: Text-to-4D Generation with Hybrid Priors
Yu-Jie Yuan, Leif Kobbelt, Jiwen Liu, Yuan Zhang, Pengfei Wan, Yu-Kun Lai, Lin Gao
JointDreamer: Ensuring Geometry Consistency and Text Congruence in Text-to-3D Generation via Joint Score Distillation
Chenhan Jiang, Yihan Zeng, Tianyang Hu, Songcun Xu, Wei Zhang, Hang Xu, Dit-Yan Yeung