Texture Editing
Texture editing focuses on manipulating the surface appearance of 3D models and images, aiming for precise control and realistic results. Current research heavily utilizes diffusion models and neural implicit representations, often incorporating text prompts or reference images to guide the editing process, with some methods employing point-based or mesh-based approaches for more intuitive interaction. These advancements are significantly impacting 3D modeling, animation, and image editing pipelines by enabling more efficient and creative content creation. The ability to perform local and independent texture edits, while maintaining consistency and realism, is a key area of ongoing development.
Papers
August 2, 2024
May 1, 2024
March 18, 2024
March 4, 2024
September 26, 2023
July 6, 2023
April 14, 2023
March 13, 2023
July 25, 2022