Texture Mapping
Texture mapping, the process of applying images (textures) onto 3D models, aims to create realistic and visually appealing representations. Current research focuses on improving efficiency and realism, particularly for large-scale datasets and complex geometries, employing techniques like loopy belief propagation for multi-view fusion and diffusion models for high-fidelity texture generation. These advancements are crucial for applications ranging from creating realistic digital twins of cities to enhancing the visual quality of video games and virtual environments, driving progress in fields like computer graphics and 3D modeling.
Papers
January 10, 2024
September 20, 2023
May 8, 2023
March 30, 2023