UV Mapping

UV mapping is the process of projecting a 2D texture onto a 3D surface, aiming for efficient and realistic representation of 3D objects. Current research focuses on improving the robustness and quality of UV maps, particularly for complex geometries and dynamic scenes, employing techniques like neural networks (including diffusion models and MLPs), Gaussian processes, and novel loss functions to minimize distortions and seams. These advancements are crucial for various applications, including virtual try-ons, 3D modeling, video game development, and enhancing the realism of digital humans in virtual and augmented reality. The development of more efficient and accurate UV mapping techniques is driving progress in fields reliant on high-fidelity 3D rendering and manipulation.

Papers