UV Texture
UV texture mapping is a crucial technique in 3D graphics for representing the surface appearance of objects, focusing on efficient and realistic texture generation and manipulation. Current research emphasizes deep learning approaches, particularly diffusion models and generative adversarial networks (GANs), to create high-resolution, lighting-independent textures from various inputs like text or images, and to enable semantic editing within the UV space. These advancements improve the efficiency and controllability of 3D modeling pipelines across diverse applications, including virtual humans, clothing simulation, and general 3D asset creation. The resulting improvements in texture quality and generation speed are significant for fields like virtual reality, gaming, and computer-aided design.