Video Generation
Video generation research focuses on creating realistic and controllable videos from various inputs like text, images, or other videos. Current efforts center on improving model architectures, such as diffusion models and diffusion transformers, to enhance video quality, temporal consistency, and controllability, often incorporating techniques like vector quantization for efficiency. This field is crucial for advancing multimedia applications, including content creation, simulation, and autonomous driving, by providing tools to generate high-quality, diverse, and easily manipulated video data. Furthermore, ongoing research is addressing the limitations of existing evaluation metrics to better align assessments with human perception.
Papers
StoryAgent: Customized Storytelling Video Generation via Multi-Agent Collaboration
Panwen Hu, Jin Jiang, Jianqi Chen, Mingfei Han, Shengcai Liao, Xiaojun Chang, Xiaodan Liang
MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views
Yuedong Chen, Chuanxia Zheng, Haofei Xu, Bohan Zhuang, Andrea Vedaldi, Tat-Jen Cham, Jianfei Cai
Adaptive Caching for Faster Video Generation with Diffusion Transformers
Kumara Kahatapitiya, Haozhe Liu, Sen He, Ding Liu, Menglin Jia, Michael S. Ryoo, Tian Xie
How Far is Video Generation from World Model: A Physical Law Perspective
Bingyi Kang, Yang Yue, Rui Lu, Zhijie Lin, Yang Zhao, Kaixin Wang, Gao Huang, Jiashi Feng
SlowFast-VGen: Slow-Fast Learning for Action-Driven Long Video Generation
Yining Hong, Beide Liu, Maxine Wu, Yuanhao Zhai, Kai-Wei Chang, Lingjie Li, Kevin Lin, Chung-Ching Lin, Jianfeng Wang, Zhengyuan Yang, Yingnian Wu, Lijuan Wang
LumiSculpt: A Consistency Lighting Control Network for Video Generation
Yuxin Zhang, Dandan Zheng, Biao Gong, Jingdong Chen, Ming Yang, Weiming Dong, Changsheng Xu