Virtual Reality
Virtual reality (VR) research focuses on creating immersive, interactive 3D environments and exploring their applications across diverse fields. Current research emphasizes improving user experience through advancements in AI-driven content creation, personalized therapies leveraging machine learning algorithms (like random forests and LSTM networks), and enhanced human-computer interaction via natural language processing and gaze tracking. The significance of VR lies in its potential to revolutionize fields like medicine (rehabilitation, therapy), education, and training by providing engaging and effective simulations, while also raising important considerations regarding user safety, security, and data privacy.
Papers
Social Conjuring: Multi-User Runtime Collaboration with AI in Building Virtual 3D Worlds
Cyan DeVeaux, Amina Kobenova, Samyak Parajuli, Andrzej Banburski-Fahey, Judith Amores Fernandez, Jaron Lanier
Computer-mediated therapies for stroke rehabilitation: a systematic review and meta-Analysis
Stanley Mugisha. Mirko Job. Matteo Zoppi, Marco Testa, Rezia Molfino