Paper ID: 2411.12363

DGSNA: prompt-based Dynamic Generative Scene-based Noise Addition method

Zihao Chen, Zhentao Lin, Bi Zeng, Linyi Huang, Zhi Li, Jia Cai

This paper addresses the challenges of accurately enumerating and describing scenes and the labor-intensive process required to replicate acoustic environments using non-generative methods. We introduce the prompt-based Dynamic Generative Sce-ne-based Noise Addition method (DGSNA), which innovatively combines the Dynamic Generation of Scene Information (DGSI) with Scene-based Noise Addition for Audio (SNAA). Employing generative chat models structured within the Back-ground-Examples-Task (BET) prompt framework, DGSI com-ponent facilitates the dynamic synthesis of tailored Scene Infor-mation (SI) for specific acoustic environments. Additionally, the SNAA component leverages Room Impulse Response (RIR) fil-ters and Text-To-Audio (TTA) systems to generate realistic, scene-based noise that can be adapted for both indoor and out-door environments. Through comprehensive experiments, the adaptability of DGSNA across different generative chat models was demonstrated. The results, assessed through both objective and subjective evaluations, show that DGSNA provides robust performance in dynamically generating precise SI and effectively enhancing scene-based noise addition capabilities, thus offering significant improvements over traditional methods in acoustic scene simulation. Our implementation and demos are available at this https URL

Submitted: Nov 19, 2024