Egocentric View
Egocentric view research focuses on understanding and modeling the world from a first-person perspective, primarily using data from head-mounted cameras or similar devices. Current research emphasizes developing robust methods for 3D scene reconstruction, human pose and action recognition, and cross-view translation between egocentric and exocentric perspectives, often leveraging transformer-based architectures and diffusion models. This field is crucial for advancing applications in augmented and virtual reality, robotics, and human-computer interaction by enabling more natural and intuitive interactions with technology and environments.
Papers
Revisiting 3D Object Detection From an Egocentric Perspective
Boyang Deng, Charles R. Qi, Mahyar Najibi, Thomas Funkhouser, Yin Zhou, Dragomir Anguelov
EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devices
Siwei Zhang, Qianli Ma, Yan Zhang, Zhiyin Qian, Taein Kwon, Marc Pollefeys, Federica Bogo, Siyu Tang