cs.CVOct 20, 2025

ManzaiSet: A Multimodal Dataset of Viewer Responses to Japanese Manzai Comedy

Authors: Kazuki Kawamura, Kengo Nakai, Jun Rekimoto

Organizations: Sony CSL Kyoto · The University of Tokyo · Yoshimoto Kogyo Holdings Co., Ltd.

Abstract

We introduce ManzaiSet, a multimodal dataset of individual viewer responses to Japanese manzai comedy. The corpus contains 2,301 viewer-performance recordings from 241 native Japanese speakers, totaling 191.8 hours of facial video and microphone audio. Participants watched up to 10 shared professional performances in randomized order at home and rated each performance on a 0-100 scale. Exploratory analyses yielded three findings. First, viewers differed in both their average ratings and how much their ratings varied across performances. Viewers who rated one random half of the performances highly also tended to rate the other half highly within the same viewing sequence. Second, performances watched later in the sequence received higher ratings on average. Third, after multiple-comparison correction, no statistically significant differences in viewer responses were found between humor categories. ManzaiSet supports the study of individual differences by linking shared Japanese comedy performances to viewer ratings, viewing order, and audiovisual responses.

Figures & tables

Explore similar work

Sep 10, 2026

MultiHuSE: A Multimodal Dataset for Humour Styles and Emotions

Computational recognition of verbal humour remains a challenging task, requiring an understanding of language, delivery style, emotions, and cultural context. Most existing approaches focus on binary classification and lack datasets that capture psychological dimensions of humour alongside variations in expression. We introduce MultiHuSE, a multimodal dataset comprising 2,407 high-definition videos of 50 demographically diverse actors performing 1,463 text samples across four psychological humour styles (affiliative, aggressive, self-enhancing, and self-deprecating), as well as neutral content. A subset is additionally annotated for underlying emotions. The dataset uniquely captures multiple actor interpretations of the same texts, enabling systematic analysis of expressive diversity. Baseline experiments show that multimodal fusion outperforms unimodal approaches (80.1% vs. 77.4% accuracy) in humour style classification, with particularly strong gains for affiliative humour (66% to 74%). While text provides the strongest individual signal, fusion models deliver meaningful improvements. We hope that MultiHuSE provides empirical support for psychological theories linking humour and emotion, while also opening new avenues for research in human communication, well-being, and AI-driven interaction. The dataset is available for academic use under an End-User Licence Agreement.
Mar 23, 2026

Timing In stand-up Comedy: Text, Audio, Laughter, Kinesics (TIC-TALK): Pipeline and Database for the Multimodal Study of Comedic Timing

Stand-up comedy, and humor in general, are often studied through their verbal content. Yet live performance relies just as much on embodied presence and audience feedback. We introduce TIC-TALK, a multimodal resource with 5,400+ temporally aligned topic segments capturing language, gesture, and audience response across 90 professionally filmed stand-up comedy specials (2015-2024). The pipeline combines BERTopic for 60 s thematic segmentation with dense sentence embeddings, Whisper-AT for 0.8 s laughter detection, a fine-tuned YOLOv8-cls shot classifier, and YOLOv8s-pose for raw keypoint extraction at 1 fps. Raw 17-joint skeletal coordinates are retained without prior clustering, enabling the computation of continuous kinematic signals-arm spread, kinetic energy, and trunk lean-that serve as proxies for performance dynamics. All streams are aligned by hierarchical temporal containment without resampling, and each topic segment stores its sentence-BERT embedding for downstream similarity and clustering tasks. As a concrete use case, we study laughter dynamics across 24 thematic topics: kinetic energy negatively predicts audience laughter rate (r = -0.75, N = 24), consistent with a stillness-before-punchline pattern; personal and bodily content elicits more laughter than geopolitical themes; and shot close-up proportion correlates positively with laughter (r = +0.28), consistent with reactive montage.
Sep 1, 2026

Video2Reaction: Training Foundation Video Models to Predict Audience Reaction

We introduce Video2Reaction, a multimodal dataset that maps short movie segments to the induced emotional reactions of viewers in the wild, as expressed through social media comments. Video2Reaction captures the natural diversity of emotional responses by aggregating reactions from online comments at scale, modeling labels as distributions over categorical emotions to better reflect the subjective and ambiguous nature of emotional perception. We benchmark two vision-language models (VLMs) finetuned with LoRA, showing that VLMs learn effectively from Video2Reaction and outperform specialized baselines on dominant reaction prediction. We further demonstrate that VLMs pre-finetuned on Video2Reaction transfer effectively to VCE, another induced emotion dataset with a different taxonomy and video domain. Notably, LLaVA-NeXT-Video-7B pre-finetuned on Video2Reaction and adapted on only 1% of VCE training data achieves a top-3 accuracy of 0.682, on par with the best reported VCE performance trained on the full dataset. The dataset is available at https://huggingface.co/datasets/infofusionlab/Video2Reaction