Organizations: Department of Automation, Tsinghua University, Beijing, China · Shanghai Artificial Intelligence Laboratory, Shanghai, China · Institute for Interdisciplinary Information Sciences, Tsinghua University, Beijing, China · Computer Science and Engineering Department, Chinese University of Hong Kong, Hong Kong, China
Enabling robots to explore and act in unfamiliar environments under ambiguous human instructions by interactively identifying task-relevant objects (e.g., cups or beverages for "I'm thirsty") remains challenging for existing vision-language model (VLM)-based methods, due to inefficient reasoning and limited environmental interaction. These factors hinder real-time task planning and execution. To address this, we propose Affordance-Aware Interactive Decision-Making and Execution for Ambiguous Instructions (AIDE), a human-inspired dual-stream framework that integrates interactive exploration with vision-language reasoning: mirroring the complementary deliberative and intuitive processes of human cognition, Multi-Stage Inference (MSI) serves as the decision-making stream and Accelerated Decision-Making (ADM) as the execution stream, enabling zero-shot affordance analysis and interpretation of ambiguous instructions. Experiments in simulation and real-world settings show that AIDE achieves over 80% task planning success rate and more than 95% closed-loop continuous execution accuracy at 10 Hz, surpassing existing VLM-based methods in diverse open scenarios.
Figures & tables
Fig. 1: Method objective. Given ambiguous instruction and unfamiliar scene as the input task, the objective of the AIDE is to find the required tool and locate its operational and functional regions within the scene, enabling accurate tool manipulation and task completion.
Fig. 2: Framework of AIDE. Given the input task, the Multi-Stage Inference (MSI) stream uses Multimodal CoT Module (MM-CoT) and Exploration Policy to generate keyframe-based task planning result, which is projected into the Instruction-Tool Relationship Space via affordance scoring to enhance cross-modal understanding of the input instruction and robustness to GPT-5 hallucinations. Building on this projection, the Accelerated Decision-Making (ADM) stream employs Efficient Retrieval Scheme (ERS) and Exploration Policy for real-time, closed-loop task execution over continuous frames.
Fig. 3: Affordance vector distributions for instructions and tools after t-SNE projection into the three-dimensional space. The image shows that taking cutting/cleaning/drinking/heating-related tasks as representative examples, the affordance vector distributions for instructions and tools largely overlap.
Method
Qwen3-Next-80B
Llama3-70B
GPT-5
AIDE
6.43
6.67
7.45
IntroPlan
3.22
4.12
5.99
MOKA
1.47
2.67
3.27
TABLE I: Instruction Naturalness Analysis. Average naturalness scores (1-10) of instructions from different methods, as evaluated by different LLMs.
Method
Functionality
G-Dataset
R-Dataset
CL
AA
RT
TSR
OSR
FSR
WSR
ASR
FPS
TSR
OSR
FSR
WSR
ASR
FPS
Molmo
10.5
6.5
1.0
0.5
0.0
0.05
15.5
9.5
4.0
1.5
0.0
0.05
Qwen3-VL
42.0
23.5
13.5
12.0
8.0
0.04
70.0
31.0
34.5
21.0
5.0
0.04
GPT-5
50.5
34.5
37.5
29.5
12.0
0.03
78.0
37.0
45.5
33.5
10.0
0.04
Magma
✓
1.5
0.0
0.5
0.0
0.0
1.03
1.0
0.5
0.0
0.0
0.0
0.94
Robopoint
✓
64.0
38.0
34.0
21.5
4.0
0.14
77.5
41.5
38.5
36.5
0.0
0.19
TABLE II: Zero-shot performance comparison on G-Dataset and R-Dataset.
Method
G-Dataset
R-Dataset
TSR
OSR
FSR
WSR
ASR
FPS
TSR
OSR
FSR
WSR
ASR
FPS
MM-CoT
73.5
72.0
67.5
63.5
-
0.03
82.0
77.5
76.0
73.0
-
0.03
ERS
79.5
66.5
71.5
61.0
-
9.50
83.0
72.0
76.0
69.0
-
9.80
AIDE (w/o ADM)
90.5
89.0
84.5
80.5
68.0
0.03
96.0
91.5
90.0
87.0
70.0
0.03
AIDE (w/o MSI)
92.5
79.5
84.5
74.0
52.0
9.70
93.0
82.0
86.0
79.0
50.0
9.50
AIDE (Full)
94.5
88.0
89.0
83.0
64.0
9.70
95.0
92.0
91.0
88.0
65.0
9.50
TABLE III: Ablation study on different components of AIDE.
Fig. 4: Examples of real-world experiment results. Top left and bottom middle: Identified handle (blue dot) and body (red dot) regions of the target tool. Bottom left: Visible exploration region (blue box). Top middle: Invisible exploration region (green box). Top right and bottom right: tool region (red box).
No.
Instruction (abbr.)
Valid Frames
ESR (%)
1
Thirsty
937
96.1
2
Clean dust
656
96.8
3
Crack walnuts
1180
97.9
4
Drink cold
850
97.2
5
Close up boxes
924
97.4
6
Support waist
333
99.7
TABLE IV: Zero-shot performance on Instructions in real-world experiments.
Stream
G-Dataset
R-Dataset
EDR
ERR
EDR
ERR
ADM
63.5
-
57.1
-
MSI
-
41.0
-
42.3
TABLE V: Error Detection and Recovery Performance of AIDE.
Vision-Language-Action (VLA) models leverage the rich world knowledge of pretrained vision-language models (VLMs) to enable instruction-following robotic manipulation. However, the structural mismatch between VLM semantic spaces and embodied control policies often hinders the learning of precise perception-action mappings. To address this challenge, we propose AffordanceVLA, a scalable, unified framework that introduces structured affordance learning as a task-oriented and object-centric intermediate representation to establish a more precise and robust perception-action mapping. Specifically, we progressively model manipulation priors through three complementary components - Which2Act, Where2Act, and How2Act - which jointly produce spatially grounded, semantically conditioned, and action-coupled intermediate representations, thereby naturally bridging vision, language, and action. We integrate these modules into a Mixture-of-Transformer (MoT) architecture and adopt a three-stage progressive training curriculum that leverages 8.8M affordance-centric grounding and pointing samples, translating scalable vision-language supervision into improved robotic manipulation. To overcome the scarcity of dense affordance labels in robotic datasets, we also develop a robust automated data augmentation pipeline. Extensive experiments on ID & OOD simulation and real-world demonstrate that AffordanceVLA outperforms strong VLA baselines across diverse manipulation scenarios, validating structured affordance learning as a scalable and robust bridge that integrates multi-source vision-language supervision while connecting pretrained VLM semantics to embodied robot control.
Qize Yu, Jiadi You, Yuran Wang +12
Peking University · Hong Kong University of Science and Technology (Guangzhou) · The Chinese University of Hong Kong +1
Vision-language-action (VLA) models have shown strong potential for generalist robot manipulation, yet they remain limited by insufficient spatial reasoning, particularly in determining where to interact in complex visual scenes. While recent efforts introduce various forms of visual planning to address this issue, existing approaches either rely on global geometric cues, symbolic intermediate representations, or externally generated visual signals, which are often weakly coupled with downstream action prediction. In this work, we revisit visual planning in VLA systems and argue that effective planning should be local, visually grounded, internally generated, and directly aligned with action. Based on this insight, we propose Afford-VLA, a unified framework that internalizes task-conditioned affordance as an explicit visual planning interface within VLA models. Concretely, we introduce learnable <AFF> tokens to query task-relevant interaction regions, decode affordance masks from multimodal features, and convert them into compact embeddings that directly condition action generation. This design enables affordance to be both generated and utilized within the VLA, forming a tightly coupled perception-action pathway. To further support this integration, we adopt a training strategy that allows the affordance pathway to be jointly optimized with action prediction, improving its effectiveness for downstream control. We evaluate our method on multiple simulation benchmarks, including LIBERO, LIBERO-Plus, and SimplerEnv, achieving consistent state-of-the-art performance, along with strong real-world results. These findings demonstrate that internalizing affordance as action-aligned visual planning provides a powerful paradigm for improving VLA systems.
Recent advances in Vision-Language-Action (VLA) models have shown strong potential for general-purpose robotic manipulation. However, the visual representations of most VLA models are often dominated by global object appearance and struggle to focus on task-relevant functional interaction regions, which limits their robustness in unstructured environments. Existing affordance-based methods typically rely on explicit mask injection or external perception modules, requiring additional annotations while introducing cascading perception errors and inference overhead. To address these limitations, we propose AffordVLA, an affordance-enhanced VLA framework that internalizes manipulation-centric affordance perception into VLA visual representations through implicit representation alignment. Specifically, we construct a zero-shot affordance teacher to extract task-conditioned affordance visual representations from RGB observations and language instructions. AffordVLA aligns the intermediate visual representations of the VLA with the affordance visual representations extracted by the teacher, thereby implicitly injecting manipulation-centric affordance perception into VLA visual representations and improving action accuracy. Extensive simulation and real-world experiments demonstrate that AffordVLA and its affordance teacher achieve state-of-the-art performance and outperform strong baselines. Ablation analyses show that AffordVLA effectively reshapes VLA visual representations while preserving inference efficiency, leading to improved manipulation success rates and training efficiency.
Weijie Kong, Zhian Su, Wei Yu +1
Grasp Lab, School of Mechanical Engineering of Zhejiang University, Hangzhou 310027, China · Torch Kernel Co., Ltd., Hangzhou, 310000, P. R. China