cs.CVFeb 27, 2026

APPO: Attention-guided Perception Policy Optimization for Video Reasoning

Authors: Henghui Du, Chang Zhou, Xi Chen, Di Hu

Organizations: Gaoling School of Artificial Intelligence, Renmin University of China, Beijing · AI Technology Center, Online Video Business Unit, Tencent PCG

Abstract

Complex video reasoning, actually, relies excessively on fine-grained perception rather than on expert (e.g., Ph.D, Science)-level reasoning. Through extensive empirical observation, we have recognized the critical impact of perception. In particular, when perception ability is almost fixed, enhancing reasoning from Qwen3-8B to OpenAI-o3 yields only 0.7% performance improvement. Conversely, even minimal change in perception model scale (from 7B to 32B) boosts performance by 1.4%, indicating enhancing perception, rather than reasoning, is more critical to improve performance. Therefore, exploring how to enhance perception ability through reasoning without the need for expensive fine-grained annotation information is worthwhile. To achieve this goal, we specially propose APPO, the Attention-guided Perception Policy Optimization algorithm that leverages token-level dense rewards to improve model's fine-grained perception. The core idea behind APPO is to optimize those tokens from different responses that primarily focus on the same crucial video frame (called intra-group perception tokens). Experimental results on diverse video benchmarks and models with different scales (3/7B) demonstrate APPO consistently outperforms GRPO and DAPO (0.5%~4%). We hope our work provides a promising approach to effectively enhance model's perception abilities through reasoning in a low-cost manner, serving diverse scenarios and demands.

Figures & tables

Appendix figures & tables13 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Jul 1, 2026

Perceive-to-Reason: Decoupling Perception and Reasoning for Fine-Grained Visual Reasoning

Fine-grained visual reasoning remains challenging for vision-language models, especially when small but critical visual cues are buried in high-resolution images. Existing approaches rely on repeated cropping or test-time visual search to introduce local evidence, but they typically do not explicitly distinguish perception from reasoning. In this paper, we propose Perceive-to-Reason (P2R), a unified framework that formulates fine-grained visual reasoning as a two-stage process: the model first localizes question-relevant evidence as a Perceiver, and then answers the question as a Reasoner based on the annotated image and cropped regions. To better align training with this decoupled formulation, we further introduce Perception-Reasoning Alternating GRPO (PRA-GRPO), a role-aware reinforcement learning strategy that alternates between perception-focused and reasoning-focused updates using only final-answer supervision. Built on top of Qwen3-VL-Instruct-2B/4B/8B, P2R consistently improves performance across model scales. In particular, P2R-4B achieves 93.2% on V-Star, 81.9% on HR-Bench-4K, and 80.5% on HR-Bench-8K, substantially outperforming its corresponding backbone. Further experiments show that the benefits of P2R extend beyond high-resolution benchmarks to broader multimodal reasoning tasks. These results suggest that explicitly decoupling perception from reasoning provides an effective framework for fine-grained visual reasoning.
Mar 27, 2026

PerceptionComp: A Video Benchmark for Complex Perception-Centric Reasoning

We introduce PerceptionComp, a manually annotated benchmark for complex, long-horizon, perception-centric video reasoning. PerceptionComp is designed so that no single moment is sufficient: answering each question requires multiple temporally separated pieces of visual evidence and compositional constraints under conjunctive and sequential logic, spanning perceptual subtasks such as objects, attributes, relations, locations, actions, and events, and requiring skills including semantic recognition, visual correspondence, temporal reasoning, and spatial reasoning. The benchmark contains 1,114 highly complex questions on 279 videos from diverse domains including city walk tours, indoor villa tours, video games, and extreme outdoor sports, with 100% manual annotation. Human studies show that PerceptionComp requires substantial test-time thinking and repeated perception steps: participants take much longer than on prior benchmarks, and accuracy drops to near chance (18.97%) when rewatching is disallowed. State-of-the-art MLLMs also perform substantially worse on PerceptionComp than on existing benchmarks: the best model in our evaluation, Gemini-3-Flash, reaches only 45.96% accuracy in the five-choice setting, while open-source models remain below 40%. These results suggest that perception-centric long-horizon video reasoning remains a major bottleneck, and we hope PerceptionComp will help drive progress in perceptual reasoning.
Aug 4, 2026

Perception Before Reasoning: Dynamic Latent Reasoning for Video Understanding and Question Answering

Video question answering requires models to ground language queries in visual evidence and, when necessary, reason over that evidence across time. Existing methods typically rely on long textual chain-of-thought rationales, even though many questions can be answered as soon as the relevant object, action, or frame is localized. We propose Dynamic Latent Reasoning (DyLaR), which first grounds a question in a short block of perception latents (continuous hidden states that encode query-relevant visual evidence), and then adaptively decides whether to append reasoning latents (continuous thoughts that reason over this evidence in latent space) before answering. DyLaR learns this behavior by grounding perception latents in verified visual evidence and distilling verified rationales into reasoning latents, followed by reinforcement learning that further refines when to reason. Across nine video benchmarks and four multimodal language model backbones, DyLaR improves average accuracy over same-backbone baselines while generating fewer than 20 tokens per query. On Qwen3-VL-4B, for example, DyLaR improves average accuracy over Qwen3-VL-4B-Thinking from 54.0 to 58.2 while reducing response length from 1,220.7 to 18.5 tokens per query. Ablations further show that grounded perception latents, rationale-supervised reasoning latents, and adaptive routing each improve accuracy.