Adaptive Combinatorial Experimental Design: Pareto Optimality for Decision-Making and Inference
Organizations: University of Science and Technology of China · The University of Texas at Austin · Arizona State University
Abstract
In this paper, we provide the first investigation into adaptive combinatorial experimental design, focusing on the trade-off between regret minimization and statistical power in combinatorial multi-armed bandits (CMAB). While minimizing regret requires repeated exploitation of high-reward arms, accurate inference on reward gaps requires sufficient exploration of suboptimal actions. We formalize this trade-off through the concept of Pareto optimality and establish equivalent conditions for Pareto-efficient learning in CMAB. We consider two relevant cases under different information structures, i.e., full-bandit feedback and semi-bandit feedback, and propose two algorithms MixCombKL and MixCombUCB respectively for these two cases. We provide theoretical guarantees showing that both algorithms are Pareto optimal, achieving finite-time guarantees on both regret and estimation error of arm gaps. Our results further reveal that richer feedback significantly tightens the attainable Pareto frontier, with the primary gains arising from improved estimation accuracy under our proposed methods. Taken together, these findings establish a principled framework for adaptive combinatorial experimentation in multi-objective decision-making.
Figures & tables
| Feedback model | Full-Bandit | Semi-Bandit | ||
|---|---|---|---|---|
| Admissible pair | ||||
| Inference error | ||||
| Regret bound | ||||
| Pareto Frontier | ||||
Appendix figures & tables1 asset
Supplementary material from the paper’s appendix.
Appendix
| Notation | Description |
|---|---|
| The set , given a positive integer | |
| Time horizon length | |
| Expectation of random variable | |
| Total number of base arms | |
| The base arms | |
| Numbers of based arms in a super arm |
Combinatorial Multi-Armed Bandits
Combinatorial multi-armed bandits study how to learn which subsets of actions to choose when rewards and feedback are limited.
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