Learning from demonstrations has emerged as a promising paradigm for end-to-end robot control, particularly when scaled to diverse and large datasets. However, the quality of demonstration data, often collected through human teleoperation, remains a critical bottleneck for effective data-driven robot learning. Human errors, operational constraints, and teleoperator variability introduce noise and suboptimal behaviors, making data curation essential yet largely manual and heuristic-driven. In this work, we propose Quality over Quantity (QoQ), a grounded and systematic approach to identifying high-quality data by defining data quality as the contribution of each training sample to reducing loss on validation demonstrations. To efficiently estimate this contribution, we leverage influence functions, which quantify the impact of individual training samples on model performance. We further introduce two key techniques to adapt influence functions for robot demonstrations: (i) using maximum influence across validation samples to capture the most relevant state-action pairs, and (ii) aggregating influence scores of state-action pairs within the same trajectory to reduce noise and improve data coverage. Experiments in both simulated and real-world settings show that QoQ consistently improves policy performances over prior data selection methods.
Figures & tables
Fig. 1: Illustration of high-quality data. Our robot data curation method, QoQ, selects trajectories based on their direct contribution to policy performance , using influence functions [ 13 ] to quantify this impact. Specifically, we measure the similarity between gradients of validation data (blue) and those of training data; higher similarity (green) indicates that including a particular state-action pair will effectively reduce validation loss. By prioritizing these high-impact data points, we systematically identify and preserve the most valuable training data that drive performance improvement.
Fig. 2: Success rate for simulation and real robot experiments. QoQ outperforms all baselines in simulation and real robot experiments by detecting helpful trajectories. We report the mean and standard deviation across 5 runs (simulation) and 3 runs (real robot).
Fig. 3: Visualization of experiment environments across simulation and real robot setups, including a single task of grasping a banana and multi-object pick-and-place, and open cabinet task.
Method
Simulation
Real (Banana grasping)
QoQ (Ours)
99.4 ± 0.3
83.6 ± 0.8
Behavior Retrieval
67.8 ± 0.7
67.3 ± 0.7
Flow Retrieval
56.9 ± 0.2
57.7 ± 0.1
All Data
55.4
58.7
TABLE I: Curation accuracy (%). Percentage of state-action pairs from successful trajectories among all pairs in the curated dataset.
Fig. 4: Droid dataset curation accuracy (%). Compared to baselines, QoQ maintains high curation accuracy in DROID dataset, which consists of different domains and object locations.
Fig. 5: Open cabinet policy success rate.
Fig. 6: Ablation study of QoQ components in banana grasping experiment. Removing maximum influence scoring and trajectory-wise curation reduces curation accuracy and policy success rate. Error bars show mean ± stderr over 3 runs.
Layer Part
Backbone
Action Head
All
Curation Accuracy
82.7 ± 0.6
83.6 ± 1.3
82.1 ± 1.2
TABLE II: Curation accuracy across different influence computation layer parts in banana grasping experiment. Backbone denotes the VLM and vision encoder part used in GROOT N1 model.
Curation Budget
10
20
40
60
All data
Best baseline
Success Rate (%)
36.7 ± 17.6
63.3 ± 17.6
60.0 ± 10.0
86.7 ± 8.9
36.7 ± 27.3
56.7 ± 17.6
TABLE III: Success rates across curation budgets. QoQ consistently achieves higher success rates across a wide range of budgets compared to baselines. Best baseline refers to the Behavior Retrieval method.
Metric
QoQ
Behavior Retrieval
Flow Retrieval
Kendall’s W
0.7713
0.3287
0.7026
TABLE IV: Kendall’s W values across different methods. Higher indicates more consistent trajectory rankings.
Imitation learning (IL) has seen remarkable progress, yet field deployment of IL-powered robots remains hindered by the challenge of out-of-distribution (OOD) scenarios. Fine-tuning pre-trained policies with end-user demonstrations collected in deployment environments is a promising strategy to address this challenge. However, end-user demonstrations are frequently of poor quality, characterized by excessive corrective motions, oscillations, and abrupt adjustments that degrade both learned and fine-tuned policy performance. Existing automated approaches for curating demonstration data require policy rollouts in the environment, making them computationally expensive and impractical for real-world deployment. In this paper, we propose a fast, efficient, and fully automated demonstration ranking metric based on the power spectral density (PSD) of demonstration trajectories. The PSD metric requires no policy learning, environment interaction, or expert labeling, making it well-suited for scalable, in-the-field data curation. Lower PSD values correspond to smoother, higher-quality demonstrations, while higher PSD values indicate erratic, artifact-laden trajectories. We evaluate the proposed metric on two benchmark imitation learning datasets comprising expert and lay-user demonstrations, and through a user study with older adults at a retirement facility, where collected demonstrations are used to fine-tune π0.5 \cite{intelligence2025pi_} for a daily living task. Results demonstrate that PSD-curated data yields policies with higher task success rates and smoother execution trajectories compared to uncurated baselines and two competitive data-ranking methods.
Noushad Sojib, Momotaz Begum
Authors are with the Department of Computer Science, University of New Hampshire, USA
Robot reinforcement learning from demonstrations (RLfD) assumes that expert data is abundant; this is usually unrealistic in the real world given data scarcity as well as high collection cost. Furthermore, imitation learning algorithms assume that the data is independently and identically distributed, which ultimately results in poorer performance as gradual errors emerge and compound within test-time trajectories. We address these issues by introducing the "master your own expertise" (MYOE) framework, a self-imitation framework that enables robotic agents to learn complex behaviors from limited demonstration data samples. Inspired by human perception and action, we propose and design what we call the queryable mixture-of-preferences state space model (QMoP-SSM), which estimates the desired goal at every time step. These desired goals are used in computing the "preference regret", which is used to optimize the robot control policy. Our experiments demonstrate the robustness, adaptability, and out-of-sample performance of our agent compared to other state-of-the-art RLfD schemes. The GitHub repository that supports this work can be found at: https://github.com/rxng8/neurorobot-preference-regret-learning.
Viet Dung Nguyen, Yuhang Song, Anh Nguyen +3
Rochester Institute of Technology · Advanced Micro Devices, Inc. · University of Liverpool
In behavioral cloning (BC), policy performance is fundamentally limited by demonstration data quality. Real-world datasets contain trajectories of varying quality due to operator skill differences, teleoperation artifacts, and procedural inconsistencies, yet standard BC treats all demonstrations equally. Existing curation methods require costly policy training in the loop or manual annotation, limiting scalability. We propose RINSE (Ranking and INdexing Smooth Examples), a lightweight framework for scoring demonstrations based on trajectory smoothness that is policy-architecture-agnostic and operates on trajectory data alone, with TED additionally using a phase-boundary/contact signal. Grounded in motor control theory, which establishes smoothness as a hallmark of skilled movement, RINSE uses two complementary metrics: Spectral Arc Length (SAL), a spectral measure of frequency-domain regularity, and Trajectory-Envelope Distance (TED), a spatial measure of contact-aware geometric deviation. We show that smoothness filtering can reduce the conditional action variance of the retained data distribution, with downstream effects that can be amplified by action chunking and compounding error. On RoboMimic benchmarks, SAL filtering achieves 16% higher success using one-sixth of the data. On real-world manipulation, TED filtering achieves 20% improvement with half the data. As a retrieval-stage filter within STRAP on LIBERO-10, RINSE re-ranking improves mean success by 5.6%. As soft weights in Re-Mix domain reweighting, RINSE scores produce domain allocations highly correlated with the learned Re-Mix allocations (Spearman ρ≥0.89). These results support smoothness as a useful quality signal across filtering, retrieval, and reweighting settings, especially in noisy or heterogeneous data regimes.
Soham Kulkarni, Raayan Dhar, Yuchen Cui
Department of Computer Science, University of California, Los Angeles, CA 90095, USA