Reinforcement Learning (RL) has become an effective paradigm for enhancing Large Language Models (LLMs) and visual generative models. However, its application in text-to-audio (TTA) generation remains largely under-explored. Prior work typically employs offline methods like Direct Preference Optimization (DPO) and leverages Contrastive Language-Audio Pretraining (CLAP) models as reward functions. In this study, we investigate the integration of online Group Relative Policy Optimization (GRPO) into TTA generation. We adapt the algorithm for Flow Matching-based audio models and demonstrate that online RL significantly outperforms its offline counterparts. Furthermore, we incorporate rewards derived from Large Audio Language Models (LALMs), which can provide fine-grained scoring signals that are better aligned with human perception. With only 470M parameters, our final model, Resonate, establishes a new SOTA on TTA-Bench in terms of both audio quality and semantic alignment.
Figures & tables
Figure 1: Left: the model architecture of Resonate. Right: The employed Flow-GRPO training paradigm.
Model
Params
NFE
Objective Metrics
Subjective Metrics
CE ↑
CU ↑
PC ↑
PQ ↑
CLAP ↑
AQAScore ↑
OVL
REL
AudioLDM-L-Full [ 1 ]
739M
200
3.275
5.137
3.219
5.854
0.441
0.574
-
-
AudioLDM-2-Large [ 31 ]
718M
200
3.441
5.440
2.957
5.984
0.415
0.589
-
-
Tango-Full [ 3 ]
866M
200
3.264
5.151
3.360
5.954
0.440
0.599
-
-
Tango-2-Full [ 9 ]
866M
200
3.468
5.196
3.800
5.895
0.467
0.702
-
-
MeanAudio-L-Full [ 10 ]
480M
25
3.304
5.151
2.995
5.743
0.469
0.729
-
-
Table 1: Evaluation results on the Accuracy subset of TTA-Bench
Models
LCC ↑
SRCC ↑
KTAU ↑
LAION-CLAP-630K-Best
0.472
0.477
0.337
Qwen2.5-Omni-7B
0.518
0.589
0.429
Qwen3-Omni-Instruct
0.575
0.586
0.429
Table 2: Correlation comparison on the the PAM dataset
Methods
CU ↑
PQ ↑
CLAP ↑
AQAScore ↑
Resonate-PT
5.238
5.923
0.458
0.651
w. DPO ( β=100 )
5.237
5.924
0.462
0.676
w. SFT
5.114
5.764
0.461
0.675
w. SFT + GRPO
5.184
5.883
0.472
0.728
\rowcolor blue!10 w. GRPO
5.328
6.064
0.476
0.737
Table 3: Ablation study on different training paradigms.
Methods
CU ↑
PQ ↑
CLAP ↑
AQAScore ↑
Resonate-PT
5.238
5.923
0.458
0.651
w. CLAPScore
5.276
6.063
0.479
0.711
\rowcolor blue!10 w. AQAScore
5.328
6.064
0.476
0.737
Table 4: Ablation study on different reward models.
Figure 2: Ablation study on Flow-GRPO configurations.
Existing Reinforcement Learning (RL) research for Text-to-Speech (TTS) focuses on large language models (LLMs), leaving Flow-Matching (FM) under-explored. We present FlowTTS-GRPO, an online RL framework for FM-based TTS. By converting ordinary differential equation (ODE) trajectories into stochastic differential equation (SDE) paths, our method enables direct fine-tuning of open-source FM models without auxiliary models. We show that a weighted reward combination converges faster than a probabilistic scheme, and identify three practical optimizations: omitting classifier-free guidance (CFG) during training accelerates convergence; synthesizing hard cases improves robustness; and applying RL to the FM component enhances audio-detail metrics. Experiments on CosyVoice 3.0 and F5-TTS demonstrate objective and subjective preference gains in speaker similarity and perceptual quality, with F5-TTS also improving intelligibility.
Text-to-audio (T2A) generation has advanced considerably in recent years, yet existing methods continue to face challenges in accurately rendering complex text prompts, particularly those involving intricate audio effects, and achieving precise text-audio alignment. While prior approaches have explored data augmentation, explicit timing conditioning, and reinforcement learning, overall synthesis quality remains constrained. In this work, we experiment with reinforcement learning to further enhance T2A generation quality, building on diffusion transformer (DiT)-based architectures. Our method first employs a large language model (LLM) to generate high-fidelity, richly detailed audio captions, substantially improving text-audio semantic alignment, especially for ambiguous or underspecified prompts. We then apply Group Relative Policy Optimization (GRPO), a recently introduced reinforcement learning algorithm, to fine-tune the T2A model. Through systematic experimentation with diverse reward functions (including CLAP, KL, FAD, and their combinations), we identify the key drivers of effective RL in audio synthesis and analyze how reward design impacts final audio quality. Experimental results demonstrate that GRPO-based fine-tuning yield substantial gains in synthesis fidelity and prompt adherence.
Text-to-audio (TTA) generation aims to synthesize realistic audio that faithfully reflects natural-language descriptions. Most TTA systems adopt a two-stage latent paradigm: an audio tokenizer is optimized for reconstruction and then frozen, after which a generative model is trained in the resulting latent space. However, reconstruction-oriented representations may be suboptimal for generation, motivating joint representation and generative learning. To this end, we introduce Unite-Audio, to our knowledge, is the first to jointly learn continuous audio representations and latent flow matching for TTA. By coupling reconstruction with self-supervised generative prediction, Unite-Audio allows the generative objective to directly shape the latent space rather than treating it as a fixed intermediate representation. We further employ Flow-GRPO post-training to improve text-conditioned generation. Experiments show competitive TTA performance with a compact latent flow model, while ablation studies confirm the benefit of jointly learning the audio representation and generative model. Audio samples are available at https://runwushi.github.io/Unite-Audio.
Runwu Shi, Kai Li, Yujin Wang +8
Institute of Science Tokyo · Tsinghua University · Wuhan University +2