cs.ROMar 20, 2026

Memory Over Maps: 3D Object Localization Without Reconstruction

Authors: Rui Zhou, Xander Yap, Jianwen Cao, Allison Lau, Boyang Sun, Marc Pollefeys

Organizations: University of Zurich · ETH Zurich · Microsoft

Abstract

Target localization is a prerequisite for embodied tasks such as navigation and manipulation. Conventional approaches rely on constructing explicit 3D scene representations to enable target localization, such as point clouds, voxel grids, or scene graphs. While effective, these pipelines incur substantial mapping time, storage overhead, and scalability limitations. Recent advances in vision-language models suggest that rich semantic reasoning can be performed directly on 2D observations, raising a fundamental question: is a complete 3D scene reconstruction necessary for object localization? In this work, we revisit object localization and propose a map-free pipeline that stores only posed RGB-D keyframes as a lightweight visual memory--without constructing any global 3D representation of the scene. At query time, our method retrieves candidate views, re-ranks them with a vision-language model, and constructs a sparse, on-demand 3D estimate of the queried target through depth backprojection and multi-view fusion. Compared to reconstruction-based pipelines, this design drastically reduces preprocessing cost, enabling scene indexing that is over two orders of magnitude faster to build while using substantially less storage. We further validate the localized targets on downstream object-goal navigation tasks. Despite requiring no task-specific training, our approach achieves strong performance across multiple benchmarks, demonstrating that direct reasoning over image-based scene memory can effectively replace dense 3D reconstruction for object-centric robot navigation. Project page: https://ruizhou-cn.github.io/memory-over-maps/

Figures & tables

Explore similar work

Mar 9, 2026

L3L^3:Scene-agnostic Visual Localization in the Wild

Standard visual localization methods typically require offline pre-processing of scenes to obtain 3D structural information for better performance. This inevitably introduces additional computational and time costs, as well as the overhead of storing scene representations. Can we visually localize in a wild scene without any off-line preprocessing step? In this paper, we leverage the online inference capabilities of feed-forward 3D reconstruction networks to propose a novel map-free visual localization framework L3L^3. Specifically, by performing direct online 3D reconstruction on RGB images, followed by two-stage metric scale recovery and pose refinement based on 2D-3D correspondences, L3L^3 achieves high accuracy without the need to pre-build or store any offline scene representations. Extensive experiments demonstrate L3L^3 not only that the performance is comparable to state-of-the-art solutions on various benchmarks, but also that it exhibits significantly superior robustness in sparse scenes (fewer reference images per scene).
Mar 25, 2026

ReMemNav: Memory-Based Decision Correction and Target Verification for Zero-Shot Object Navigation

Zero-shot object navigation requires agents to locate unseen targets in unfamiliar environments without prior maps or task-specific training. Despite the commonsense reasoning ability of vision-language models (VLMs), existing mapless navigators often suffer from repeated exploration and premature stopping caused by limited historical context and false-positive target predictions. We propose ReMemNav, a training-free framework that combines lightweight semantic grounding, memory-based decision correction, and target verification. RAM-derived semantic priors guide panoramic direction selection, while a geometry-triggered correction mechanism retrieves historical scene descriptions when the selected direction points toward previously visited regions. When a target is predicted to be visible, ReMemNav verifies the corresponding single-view observation before the final approach. Depth-based action sampling then converts the high-level decision into collision-free motion. Experiments on HM3D and MP3D show that ReMemNav achieves higher success rates and path efficiency than existing training-free zero-shot baselines. Specifically, ReMemNav achieves absolute SR/SPL gains of 1.7%/5.3% on HM3D v0.1, 18.2%/11.1% on HM3D v0.2, and 8.7%/6.9% on MP3D.
Mar 9, 2026

TrianguLang: Geometry-Aware Semantic Consensus for Pose-Free 3D Localization

Localizing objects and parts from natural language in 3D space is essential for robotics, AR, and embodied AI, yet existing methods face a trade-off between the accuracy and geometric consistency of per-scene optimization and the efficiency of feed-forward inference. We present TrianguLang, a feed-forward framework for 3D localization that requires no camera calibration at inference. Unlike prior methods that treat views independently, we introduce Geometry-Aware Semantic Attention (GASA), which utilizes predicted geometry to gate cross-view feature correspondence, suppressing semantically-plausible but geometrically-inconsistent matches without requiring ground-truth poses. Validated on five benchmarks including ScanNet++ and uCO3D, TrianguLang achieves state-of-the-art feed-forward text-guided segmentation and localization, reducing user effort from O(N)O(N) clicks to a single text query. The model processes each frame at 1008x1008 resolution in ∼\sim57ms (∼\sim18 FPS) without optimization, enabling practical deployment for interactive robotics and AR applications. Code and checkpoints are available at https://cwru-aism.github.io/triangulang/.