cs.CLMar 23, 2026

TiCo: Time-Controllable Spoken Dialogue Model

Authors: Kai-Wei Chang, Wei-Chih Chen, En-Pei Hu, Hung-yi Lee, James Glass

Organizations: MIT · NTU · NTU AI-CoRE

Abstract

We introduce TiCo, a time-controllable spoken dialogue model (SDM) that follows time-constrained instructions (e.g., "Please generate a response lasting about 15 seconds") and generates spoken responses with controllable duration. This capability is valuable for real-world spoken language systems such as voice assistants and interactive agents, where controlling response duration can improve interaction quality. However, despite their strong ability to generate natural spoken responses, existing models lack time awareness and struggle to follow duration-related instructions. To systematically evaluate this, we introduce TiCo-Bench, the first benchmark for time-controllable instruction following in SDMs, on which existing open-source and commercial models frequently fail to satisfy explicit time constraints. TiCo addresses this limitation by enabling an SDM to estimate elapsed speaking time during generation through Spoken Time Markers (STM) (e.g., <10.6 seconds>). These markers help the model maintain awareness of time and adjust the remaining content to meet the target duration. TiCo is post-trained efficiently without question-answer paired data, relying on self-generation and reinforcement learning with verifiable reward. Experimental results show that TiCo reduces duration error by 2.7x over its backbone and 1.6x over the strongest baseline, while preserving response quality.

Figures & tables

Appendix figures & tables10 assets

Supplementary material from the paper’s appendix.

Appendix

Explore similar work

Oct 15, 2026

CoSTA: Compressed Speech Token Adaptation for Efficient Spoken Dialogue Models

Spoken Dialogue Models (SDMs) typically share a speech-token space for generation and synthesis, leading to long autoregressive sequences and costly inference. Lower-rate speech tokenizers shorten sequences but may introduce compression-quality trade-offs and costly replacement without breaking this coupling. To address this limitation, we propose CoSTA, a compatibility-preserving post-hoc framework that decouples generation and synthesis token spaces while retaining the original speech tokenizer and decoder. CoSTA extends the generation token space with compressed representations via mean-initialized vocabulary extension, pronunciation adaptation, and dialogue adaptation, followed by deterministic expansion back to the original speech-token space before synthesis. On bilingual speech-dialogue benchmarks, CoSTA achieves approximately 1.7×1.7\times expanded speech-token generation speed, lower full-response latency, and higher throughput while preserving response quality. Analyses show more sustained interaction under limited budgets and a practical trade-off among compression, decoding efficiency, and quality. Further experiments demonstrate cross-architecture transfer and complementarity to low-rate tokenization.
Sep 27, 2026

From Script to Drama: An Agentic Framework for Controllable Multi-Speaker Dialogue TTS

Multi-speaker dialogue TTS requires natural speech generation, consistent speaker identity, coherent cross-turn transitions, and fine-grained control of expressive attributes such as emotion, speaking rate, and loudness. These requirements are difficult to satisfy reliably with one-shot generation, especially in long-form dialogue. We propose a controllable multi-speaker dialogue TTS framework that formulates synthesis as critique-driven iterative refinement. Its speech backbone, ControlEdit-TTS, unifies instruction-following synthesis and natural-language-guided attribute editing, enabling correction of expressive errors without full regeneration. The framework further performs hierarchical utterance-level and scene-level critique, routing detected issues to editing, resynthesis, or timing adjustment. Experiments on a bilingual Chinese--English dialogue benchmark show improved utterance-level instruction following, better dialogue-level preference than direct dialogue models and agentic baselines, and more effective refinement than regeneration-only alternatives while preserving speaker identity. Ablations further confirm the benefits of scene-level critique and edit-based correction.
Oct 26, 2026

Heard Enough to Act: Early Tool Calling in Spoken Dialogue Systems

Latency-sensitive spoken agents must know not only which tool to call, but also when they have heard enough to act. Waiting for the turn to complete delays execution even when the request is already actionable. However, neither existing spoken agents nor spoken dialogue corpora define the earliest point at which a request becomes actionable. We introduce a synthetic spoken-dialogue pipeline that provides earliest-actionable-point supervision, marking when the observed speech grounds a tool and its required arguments. Through controlled task generation, speech synthesis and alignment, and gated annotation, we construct 26,694 dialogues totaling 786 hours across 48 domains, with disjoint training and test argument values. We additionally create an audio rendering of τ2τ^2-bench for external evaluation. We train an omni-modal language model on this corpus, enabling causal, chunk-level decisions and partial-transcript generation for downstream call completion. The model achieves tool-state macro-F1 scores of 0.48 and 0.47 on held-out dialogues and the external benchmark, respectively. For correct calls, the estimated mean lead over a turn-end cascade, using the same formatter, is 1.8-2.0 seconds in-domain and 1.1 seconds on τ2τ^2-bench. These results demonstrate a data-driven path toward spoken agents that act while listening. We will open-source the pipeline and the training scripts.