cs.PLMar 25, 2026

DVM: A Bytecode Virtual Machine Approach for Dynamic Tensor Computation

Authors: Jingzhi Fang, Xiong Gao, Renwei Zhang, Zichun Ye, Lei Chen, Jie Zhao, Chengnuo Huang, Hui Xu, 

Organizations: Huawei, China · Hunan University

Abstract

Dynamism is common in AI computation, e.g., the dynamic tensor shapes and the dynamic control flows in models. Due to the long compilation time, existing runtime compilation damages the model efficiency, while the offline compilers either suffer from the long compilation time and device memory footprint to cover all the possible execution instances of a dynamic model, or sacrifice optimization opportunities for usability. In this paper, we rethink the feasibility of runtime compilation for dynamic models and identify that the key for it to work is to speed up the compilation or hide the compilation overhead. To do this, we propose a real-time compiler, DVM. In DVM, we design a runtime operator compiler based on a bytecode virtual machine to perform effective and efficient compilation for each dynamic operator instance given its input. Specifically, instead of compiling programs into machine code, we encode the operator program into bytecode on the CPU and decode the bytecode into virtual instructions for direct execution on the NPU. Based on the runtime operator compiler, we further propose an operator fuser, which performs symbol-deduction-based fusion on static graphs and runtime fusion on dynamic graphs. Both pattern- and stacking-based fusion are supported to increase fusion opportunities. Evaluation on operators, subgraphs, and models shows that, compared with TorchInductor, PyTorch-eager and MindSpore-graph-O0, we are up to 11.77×\times better in terms of the operator/model efficiency and up to 5 orders of magnitude faster in terms of the maximum compilation time.

Figures & tables

Explore similar work

Apr 14, 2026

Forge-UGC: FX optimization and register-graph engine for universal graph compiler

We present Forge-UGC (FX Optimization and Register-Graph Engine for Universal Graph Compilation), a four-phase compiler for transformer deployment on heterogeneous accelerator hardware, validated on Intel AI Boost NPU. Existing frameworks such as OpenVINO and ONNX Runtime often use opaque compilation pipelines, limited pass-level visibility, and weak buffer management, which can lead to higher compilation cost and runtime overhead. Forge-UGC addresses this with a hardware-agnostic design that separates graph capture, optimization, intermediate representation lowering, and backend scheduling. Phase 1 captures graphs with torch.export at the ATen operator level, supporting modern transformer components such as rotary position embeddings, grouped-query attention, and SwiGLU without manual decomposition. Phase 2 applies six optimization passes: dead code elimination, common subexpression elimination, constant folding, attention fusion, operator fusion, and layout optimization, reducing graph node count by 14.2 to 21.9%. Phase 3 lowers the optimized graph into a typed intermediate representation with explicit virtual register assignments. Phase 4 performs liveness analysis, linear-scan buffer allocation, reducing peak buffer count by 30 to 48%, and device-affinity scheduling, reducing NPU-CPU transitions by 42 to 65%. Across six model families ranging from 125M to 8B parameters, evaluated on WikiText-103 and GLUE, Forge-UGC delivers 6.9 to 9.2x faster compilation than OpenVINO and ONNX Runtime, 18.2 to 35.7% lower inference latency, and 30.2 to 40.9% lower energy per inference. Fidelity is preserved, with max absolute logit differences below 2.1e-5 and KL divergence below 8.4e-9. We also introduce Fusion Gain Ratio, Compilation Efficiency Index, and per-pass execution profiling for systematic evaluation of NPU compilation pipelines.
Feb 11, 2026

VTC: DNN Compilation with Virtual Tensors for Data Movement Elimination

With the widening gap between compute and memory operation latencies, data movement optimizations have become increasingly important for DNN compilation. Current optimizations such as layout transformations and operator fusion only target a subset of tensor operators and consequently miss important opportunities for reducing data movement in contemporary DNN workloads, including large language models. We introduce VTC, a novel tensor compilation framework that for the first time eliminates all unnecessary data movement by targeting the full spectrum of data movement operators. VTC proposes the concept of virtual tensors to track data movement between compute operators via index mappings rather than expensive physical data transfers to and from global memory, which can seamlessly interoperate with existing computation kernels and handle arbitrary tensor operator compositions. We also introduce a novel data movement elimination algorithm to automatically identify a profitable virtual tensor creation strategy. Evaluation on a variety of DNNs shows that VTC can outperform existing ML compilers by up to 1.93x (1.28x on average) on NVIDIA GPUs with up to 60% (17.5% on average) inference memory savings.
Jun 8, 2026

Toward Compiler World Models: Learning Latent Dynamics for Efficient Tensor Program Search

Tensor program optimization is essential for modern machine learning systems, but its search space is enormous. Existing auto-schedulers reduce measurement cost with learned cost models, yet they usually evaluate each candidate as a static code snapshot, ignoring the schedule trajectory that produced it. This makes them insensitive to action dependencies and vulnerable to superficial code variations. We propose a world-model-inspired evaluator that models schedule evaluation as action-conditioned latent dynamics over program states. Starting from the initial program, it rolls out scheduling actions in a continuous latent space with a lightweight transition model, avoiding expensive AST mutation and repeated code encoding. The final dynamic representation is combined with action and hardware features to rank candidates. Implemented in TVM AutoScheduler, our method improves representative-subgraph latency over Ansor by 1.37×\times on GPU and 1.54×\times on CPU under the same 64-trial budget. It also matches Ansor-10K within 2.2% geometric mean using 10×\times fewer measurements, and accelerates full-model inference over PyTorch/PyTorch-opt(cuDNN) by 4.61×\times/3.67×\times geometric mean.