cs.CLMar 25, 2026

Prune as You Generate: Online Rollout Pruning for Faster and Better RLVR

Authors: Haobo Xu, Sirui Chen, Ruizhong Qiu, Yuchen Yan, Chen Luo, Monica Cheng, Jingrui He, Hanghang Tong

Organizations: University of Illinois at Urbana-Champaign · Amazon

Abstract

Reinforcement Learning with Verifiable Rewards (RLVR) has significantly advanced the reasoning capabilities of Large Language Models (LLMs). However, methods such as GRPO and DAPO suffer from substantial computational cost, since they rely on sampling many rollouts for each prompt. Moreover, in RLVR the relative advantage is often sparse: many samples become nearly all-correct or all-incorrect, yielding low within-group reward variance and thus weak learning signals. In this paper, we introduce arrol (Accelerating RLVR via online Rollout Pruning), an online rollout pruning method that prunes rollouts during generation while explicitly steering the surviving ones more correctness-balanced to enhance learning signals. Specifically, arrol trains a lightweight quality head on-the-fly to predict the success probability of partial rollouts and uses it to make early pruning decisions. The learned quality head can further weigh candidates to improve inference accuracy during test-time scaling. To improve efficiency, we present a system design that prunes rollouts inside the inference engine and re-batches the remaining ones for log-probability computation and policy updates. Across GRPO and DAPO on Qwen-3 and LLaMA-3.2 models (1B-8B), arrol improves average accuracy by +2.30 to +2.99 while achieving up to 1.7x training speedup, and yielding up to +8.33 additional gains in average accuracy in test-time scaling. The code is available at https://github.com/Hsu1023/ARRoL.

Figures & tables

Explore similar work

Jul 24, 2026

Learning as Reasoning Unfolds: Progressive Rollout Allocation for Efficient Reinforcement Learning

Reinforcement learning with verifiable rewards (RLVR) has emerged as a highly effective framework for improving LLM reasoning, with methods such as GRPO among its most successful instantiations. However, GRPO relies on repeated generation of long chain-of-thought rollouts. Training time scales with the number of rollouts, a large fraction of which are uninformative. Thus, GRPO is computationally expensive and unstable. To mitigate this, existing approaches either generate a larger pool of rollouts and filter the most informative prompts, or leverage historical signals for filtering at later stages of training. These strategies offer modest performance gains, but slow down the overall process. To address this, we propose VarIance Guided Online Rollout allocation (VIGOR) which instead of allocating a fixed rollout budget per example, begins with a small number of rollouts for all examples in a batch and iteratively allocates additional rollouts to those with the highest group reward variance until a fixed total rollout budget is reached. Theoretically, we show that under RLVR, reward variance controls the gradient magnitude, and derive VIGOR's closed-form speedup ratio over GRPO, which grows with refinement rounds under Pareto-distributed reward variance. Experiments on mathematical reasoning and coding tasks show that VIGOR reaches target accuracy with up to 2.3×\times fewer rollouts on math, reaches GRPO's final coding full pass rate with 1.49×\times fewer rollouts, and improves the coding average test pass rate by 3.4 points.
Jul 28, 2026

Early Verdicts, Better Budgets: Sequential Adaptive Rollout Allocation for Compute-Efficient RLVR

Reinforcement learning with verifiable rewards (RLVR) is bottlenecked by rollout generation, yet many sampled prompts produce saturated groups (all responses correct or all incorrect) whose zero reward variance yields no policy-gradient signal. Existing remedies either oversample a larger candidate pool and discard saturated prompts (dynamic sampling), paying heavy extra rollouts, or predict prompt difficulty before sampling, which is fragile under a shifting policy. We observe that a group's effectiveness is usually decided early, within the first few of its rollouts, so spending a full group on an already-decided prompt is wasteful. We cast per-step rollout collection as a budget-constrained sequential allocation (optimal stopping) problem and introduce SARA (Sequential Adaptive Rollout Allocation). SARA maintains a Beta posterior over each prompt's success rate, evaluates a closed-form predictor of group effectiveness, and applies a two-threshold, SPRT-style rule that commits effective groups, abandons saturated ones after a short probe, and reallocates the freed budget to fresh prompts, without any extra prediction rollouts. We prove abandonment reliability, expected rollout savings, fixed-budget yield dominance, and a link between effective-group yield and the GRPO gradient norm. On mathematical reasoning and planning with 1.5B/3B models on a single GPU, SARA matches DPS (both below the DS oracle) while using 22% fewer rollouts than DS; composing SARA with DPS yields the best accuracy, slightly above DS, at 67% fewer rollouts (near-uniform cost).
May 20, 2026

How Much Online RL is Enough? Informative Rollouts for Offline Preference Optimization in RLVR

Reinforcement Learning from Verifiable Rewards (RLVR) has emerged as a powerful paradigm for reasoning in language models, with GRPO as its primary example. However, GRPO requires continuous online rollout generation, making it computationally expensive and difficult to scale. While Direct Preference Optimization (DPO) offers a stable and efficient offline alternative, it is typically expected to underperform w.r.t. online RL methods such as GRPO when trained on rollouts from a cold supervised fine-tuned (SFT) policy. We introduce G2D (GRPO to DPO)}, a three-stage pipeline that performs a short GRPO warm-up, constructs a static preference dataset, and fine-tunes a model offline with DPO. Across a set of values of the number of online steps (K) in GRPO on Qwen2.5-7B and Llama-3.1-8B, we find that offline DPO with moderate warm-up matches or outperforms GRPO at substantially lower compute cost in our setting. On Qwen2.5-7B, G2D at K=150 achieves 62.4% on MATH-500, outperforming GRPO (51.6%) by 10.8% at ~4x lower compute. On Llama-3.1-8B, G2D at K=500 achieves 49.4%, surpassing GRPO in our experimental setting. We show that performance is not governed by the number of preference pairs, which does not vary much w.r.t. K, but by their informativeness. Moderate warm-up produces rollouts with calibrated uncertainty, yielding stronger contrastive signal, while excessive warm-up leads to overconfident policies and less informative data. Our results recast the offline-online gap in RLVR as primarily a data informativeness problem, and identify short online RL warm-up with appropriate difficulty calibration of the fine-tuning dataset as a compute-efficient alternative to online RL.