Edge points on 3D point clouds can clearly convey 3D geometry and surface characteristics, therefore, edge detection is widely used in many vision applications with high industrial and commercial demands. However, the fine-grained edge features are difficult to detect effectively as they are generally densely distributed or exhibit small-scale surface gradients. To address this issue, we present a learning-based edge detection network, named EdgeFormer, which mainly consists of two stages. Based on the observation that spatially neighboring points tend to exhibit high correlation, forming the local underlying surface, we convert the edge detection of the entire point cloud into a point classification based on local patches. Therefore, in the first stage, we construct local patch feature descriptors that describe the local neighborhood around each point. In the second stage, we classify each point by analyzing the local patch feature descriptors generated in the first stage. Due to the conversion of the point cloud into local patches, the proposed method can effectively extract the finer details. The experimental results show that our model demonstrates competitive performance compared to six baselines.
Each scanner possesses its unique characteristics and exhibits its distinct sampling error distribution. Training a network on a dataset that includes data collected from different scanners is less effective than training it on data specific to a single scanner. Therefore, we present a novel one-shot learning method allowing for edge extraction on point clouds, by learning the specific data distribution of the target point cloud, and thus achieve superior results compared to networks that were trained on general data distributions. More specifically, we present how to train a lightweight network named OSFENet (One-Shot edge Feature Extraction Network), by designing a filtered-KNN-based surface patch representation that supports a one-shot learning framework. Additionally, we introduce an RBF_DoS module, which integrates Radial Basis Function-based Descriptor of the Surface patch, highly beneficial for the edge extraction on point clouds. The advantage of the proposed OSFENet is demonstrated through comparative analyses against 7 baselines on the ABC dataset, and its practical utility is validated by results across diverse real-scanned datasets, including indoor scenes like S3DIS dataset, and outdoor scenes such as the Semantic3D dataset and UrbanBIS dataset.
3D point cloud perception remains tightly coupled to custom CUDA operators for spatial operations, limiting portability and efficiency on non-NVIDIA, AMD, and embedded hardware. We introduce PointTransformerX (PTX), a fully PyTorch-native vision transformer backbone for 3D point clouds, removing all custom CUDA operators and external libraries while retaining competitive accuracy. PTX introduces 3D-GS-RoPE, a rotary positional embedding that encodes 3D spatial relationships directly in self-attention without neighborhood construction, and further replaces sparse convolutional patch embedding with a linear projection. PTX explores inference-time scaling of attention windows to improve accuracy without retraining. With a redesigned feed-forward network, PTX achieves 98.7% of PointTransformer V3's accuracy on ScanNet with 79.2% fewer parameters and executing 1.6\times faster while requiring just 253 MB memory. PTX runs natively on NVIDIA GPUs, AMD GPUs (ROCm), and CPUs, providing an efficient and portable foundation for point cloud perception.
Laurenz Reichardt, Nikolas Ebert, Oliver Wasenmüller
Point clouds are a fundamental 3D representation in computer vision, enabling a wide range of perception tasks. However, real-world point clouds often suffer from degradations such as incompleteness, noise, outliers, and irregular density, caused by sensor limitations or occlusions. Recovering clean and detailed shapes from such degraded data is crucial for downstream applications. While existing learning-based methods achieve progress on individual tasks like completion or denoising, they typically rely on global bottleneck features, which lose fine-grained geometry and remain sensitive to varying input quality. We propose a unified 3D restoration network that directly takes point clouds as input and adaptively reconstructs high-quality geometry under diverse degradation scenarios. At the core of our approach is a Pseudo-Query module, implemented within a Transformer backbone, which reformulates geometric translation into two cooperative stages to enhance structural clarity, robustness, and local detail preservation. Extensive experiments on curated benchmarks demonstrate that our approach surpasses state-of-the-art performance in general 3D restoration. It effectively handles complex combinations of completion, deformation, and denoising degradations. With this work, we provide a novel unified, point-only backbone for robust 3D restoration, enabling more versatile 3D perception.