Authors: Frederik Hytting Jørgensen, Sebastian Weichwald, Lewis Hammond
Organizations: Copenhagen Causality Lab and Pioneer Centre for AI, University of Copenhagen, Denmark · Cooperative AI Foundation, United Kingdom
Abstract
A key challenge for the safety of advanced AI systems is the possibility that multiple simpler agents might inadvertently form a collective agent with capabilities and goals distinct from those of any individual. More generally, determining when a group of agents can be viewed as a unified collective agent is a foundational question in the study of interactions and incentives in both biological and artificial systems. We adopt a behavioral perspective in answering this question, ascribing collective agency to a group when viewing the group's joint actions as rational and goal-directed successfully predicts its behavior. We formalize this perspective on collective agency using causal games -- which are causal models of strategic, multi-agent interactions -- and causal abstraction -- which formalizes when a simple, high-level model faithfully captures a more complex, low-level model. We use this framework to solve a puzzle regarding multi-agent incentives in actor-critic models and to make quantitative assessments of the degree of collective agency exhibited by different voting mechanisms. Our framework aims to provide a foundation for theoretical and empirical work to understand, predict, and control emergent collective agents in multi-agent AI systems.
AI agents increasingly operate as part of interacting systems rather than in isolation. As agents exchange information and jointly make decisions, their interactions can improve collective reasoning but may also produce herding, polarization, or amplify shared biases. Understanding and predicting these collective dynamics is therefore important for designing effective and aligned multi-agent systems. Here, we study over 10,000 communities of language-model agents that repeatedly exchange messages and revise their opinions across objective mathematics questions and subjective political statements. Despite substantial diversity in possible behavior, the individual and group dynamics can be represented by three characteristic regimes: indifference, polarization, and consensus. AI agents start indifferent and build conviction as they interact. On objective questions, communication improves collective accuracy, while on subjective questions it often drifts group opinions toward the right in the political spectrum. We explain these observations with a statistical-mechanics formalism in which agents stochastically favor lower social pressure. Given only initial opinions, our model predicts individual trajectories, outperforms all standard baselines, generalizes to unseen community graphs, and reproduces the observed group archetype distributions. Our fitted model parameters reveal the mechanics underlying our key observations: i) communities operate below the critical social temperature, which explains conviction buildup; ii) attractive ties outweigh repulsive ones, which favors consensus; and iii) agents holding the correct answer exert the strongest pull, which drives truth-seeking. Overall, our results demonstrate that collective behavior of AI agents, like that of other complex systems, follows compact and predictive dynamical laws.
As autonomous agents powered by foundation models are increasingly integrated into social and economic systems, understanding the principles governing their collective behavior is essential for ensuring safety and cooperation. Classical game theory, the dominant framework for modeling rational interaction, is built upon the assumption of decoupled agency,' where agents treat their own decision-making as independent of the environment and other actors. Modern AI agents, however, jointly predict their own future actions alongside external observations. Here, we report a striking finding: when interacting in stylized social dilemmas, foundation model agents engaging in optimal planning consistently converge to stable cooperation, directly contradicting classical game-theoretic predictions of mutual defection. To understand this phenomenon, we introduce the embedded Bayesian agent,' a theoretical model for foundation model agents. By shifting from decoupled to embedded agency, these agents model themselves as part of the universe they inhabit, maintaining epistemic uncertainty about their own decision-making algorithms. We show that by inferring whether others are behaviorally similar, an embedded agent treats its own deliberation during planning as evidence: a decision to cooperate predicts a similar decision by a similar partner. We formalize this mechanism of similarity inference through the `embedded equilibrium,' a novel solution concept replacing the Nash equilibrium to provide a foundational game theory for the social behavior of modern AI agents.
Alexander Meulemans, Maciej Wołczyk, Marissa A. Weis +11
Agentic AI systems are increasingly deployed not in isolation, but inside social environments populated by other agents and humans, such as in social media platforms, multi-agent LLM pipelines or autonomous robotics fleets. In these settings, system behavior emerges not from individual agents alone, but from the multi-agent interactions over time. Emergent dynamics of individuals in a social group have been long studied by social scientists in human contexts. \textbf{This position paper argues that agentic AI systems must be modeled with social theory as a structural prior, and formalizes a Multi-Agent Social Systems (MASS) framework for how agents interact and influence to generate system-level outcomes.} We represent MASS as a class of dynamical system of information generation, local influence and interaction structure, formulated by four structural priors anchored in social theory: strategic heterogeneity, networked-constrained dependence, co-evolution and distributional instability. We demonstrate the importance of each structural prior through formal propositions, and articulate a research agenda for how MASS should be modeled, evaluated and governed.
Lynnette Hui Xian Ng, Iain J. Cruickshank, Adrian Xuan Wei Lim +1