Organizations: 1Peking University · 2Advanced Institute of Big Data
Abstract
As AI becomes part of everyday learning, many courses teach students to use it mainly as a productivity tool: how to prompt, search, summarize, write, code, and use tools more efficiently. We argue that AI education also needs a setting in which students learn to test AI and understand their own role in judging machine-produced knowledge. To this end, we introduce a course-based practice that teaches AI through benchmark construction, using deep research systems as a concrete example of AI-era knowledge work. Students turn disciplinary knowledge into verifiable expert-level questions, review one another's designs for ambiguity and shortcuts, and evaluate AI systems on the resulting tasks. This activity gives students direct exposure to a powerful tool while asking them to specify what a trustworthy answer would require. The produced benchmark, QuestBench, consists of 256 questions across 14 humanities and social-science domains. Evaluation on QuestBench shows that student-designed tasks reveal hidden failures in current deep research systems: across thirteen evaluated systems, the mean question-level pass rate is only 16.85%, and the best-performing system, GPT-5.5, reaches a 57.58% pass rate. The failures are educationally useful because they show how fluent, source-backed answers can still miss the right query, source, term, or evidence standard. Reflections from five student contributors suggest that benchmark construction can help students see professional knowledge not only as content AI may retrieve, but as the basis for judging AI outputs. We present QuestBench as a benchmark artifact and as a reusable classroom setting for a larger educational question: how students can remain responsible knowledge actors as AI enters learning and professional work. The dataset is available at https://huggingface.co/datasets/PKUAIWeb/QuestBench/tree/main.
AI agents can now solve problems, answer like subject experts, and generate long-form multimodal content. However, whether they can adapt a lesson to fit a specified learner, which education calls Pedagogical Content Knowledge (PCK), has not been benchmarked. To measure it, we introduce the Teaching Monster Challenge, the first instructional video generation benchmark to treat the learner persona as an explicit evaluation criterion. Each system is given a topic and a learner persona and must generate a complete instructional video. Every video is screened by an LLM-judge, ranked by crowd pairwise voting, and finalized by an expert panel. The first edition shows that today's systems handle the content well but are far weaker at presenting it and adapting it to the learner. The same process exposes a limit of automatic judging. The LLM-judge separates a clear low-performing tail but ranks the strongest systems poorly. The strongest systems receive nearly identical scores from the judge, so its ranking of them does not match human preference. Progress therefore requires not only better teaching systems but also better automatic judges, and we release the benchmark, rubric, and human judgments as a testbed for both.
Large Language Model (LLM) based AI educational content generation systems are increasingly being developed, yet no standardised benchmark exists to systematically evaluate them. This study introduces LessonBench-V1, a benchmark dataset comprising 647 human-written lessons paired with LLM-based reverse-engineered lesson plans across 240 STEM topics spanning mathematics, physics, chemistry, and computer science. The lessons are drawn from 97 trusted open sources, including LibreTexts, Brilliant.org and GeeksForGeeks. Each lesson plan is human-reviewed and produced through a pedagogically grounded methodology that synthesises Bloom's Taxonomy, Gagné's Events, Merrill's First Principles, and the 5E Instructional Model. The lesson plans capture 3,620 learning objectives with pedagogical metadata, enabling systematic, reproducible evaluation of lesson-generation AI agents and supporting further research. The study further proposes a three-dimensional evaluation pipeline for use with the dataset.
Ravidu Suien Rammuni Silva, Ahmad Lotfi, Isibor Kennedy Ihianle +2
Deep research benchmarks require expert-level tasks and reliable evaluation grounded in task-specific knowledge. Existing benchmarks rely heavily on expert authoring or pre-existing human-authored materials, while fully automatic construction struggles to ensure consistent and traceable verification. To address this gap, we introduce a verifiable benchmark of 500 deep research tasks spanning 31 topics and 10 major categories, with three query forms designed to probe complementary capabilities required for deep research. The benchmark is constructed automatically using an iterative Explorer-Formalizer-Challenger pipeline that progressively transforms simple questions into deep research tasks. Each task is represented as a directed acyclic graph (DAG) of atomic steps and associated checkpoints, enabling the query, DAG, and rubrics to evolve together in a controlled manner. Experiments demonstrate that the benchmark clearly discriminates among models and query types, while its fact-grounded pointwise rubrics enable fine-grained, human-aligned, and stable evaluation. Our data, implementation, and results are publicly available.