cs.AIMay 22, 2026

EvoCode-Bench: Evaluating Coding Agents in Multi-Turn Iterative Interactions

Authors: Haiyang ShenXuanzhong ChenWendong XuYun MaLiang ChenKuan Li

Organizations: 1UniPat AI · 2Peking University · 3Tsinghua University · 4HKU

Abstract

Coding agents are increasingly used as iterative development partners, but most benchmarks still evaluate one specification followed by one final assessment. This leaves out a basic question: can an agent keep its own codebase working as requirements change? We introduce EvoCode-Bench, a benchmark of 26 stateful coding tasks and 227 evaluated rounds. Each task preserves the agent's workspace for 5-15 rounds, states requirements through observable behavior, and uses cumulative executable tests to check new requirements and still-active prior ones. We evaluate 13 coding agents with two metrics: MT@4, a four-attempt fail-stop multi-round score, and SR, a single-round score from a reference-completed prior state. For most agents, SR exceeds MT@4 by 22-40 points. The gap also changes rankings: the highest-SR agent (78.9) ranks only third in persistent execution (44.0 MT@4). Even the strongest agents achieve only about 50% success on multi-turn metrics, and aggregate pass rate drops below half of round-1 performance by round 5. Failure analysis shows tier-dependent behavior: weaker agents fail early, while stronger agents survive long enough to expose specification-tracking and regression failures. We release the benchmark data and Harbor multi-turn infrastructure.

Explore similar work

Jun 17, 2026cs.SE

StaminaBench: Stress-Testing Coding Agents over 100 Interaction Turns

We introduce StaminaBench, a benchmark that measures the stamina of coding agents: how many consecutive interaction turns (change requests) they can handle before failing. Unlike the prevailing fraction-of-tasks-solved metric, this matches real vibe-coding where sessions run dozens or hundreds of turns. In StaminaBench, agents implement a REST API server and modify it across a tunable number of procedurally generated follow-up change requests - 100 in our experiments, resulting in codebases of up to 6,000 lines. Tests are generated fully programmatically without LLM involvement, ensuring reproducibility and reliability; change sequences are drawn from either a hardcoded or LLM-driven sampler, both constrained to a structured action space to ensure changes are valid. The agent and the server run in an isolated environment and communicate with the benchmark through HTTP, making testing fully black-box and language-agnostic. We evaluate six agent harnesses paired with seven open-source LLMs across 20 scenarios of 100 turns each and find that: (1) all the tested models fail within 5-6 turns, confirming that vibe-coding-style programming without thorough testing produces bugs; (2) passing test feedback back to the agent and allowing it to retry improves passed turn count by up to 12x; and (3) a good harness is required for strong performance: stronger models exhibit up to a 6x gap between their best and worst harness, while weaker models fail with any harness. We release the benchmark and the generated tasks to enable further research into multi-turn coding agent behavior. Benchmark code and data: github.com/amazon-science/StaminaBench.
Vlad Sobal, Shuo Yang, Yuting Zhang +2
Jun 29, 2026cs.SE

SWE-Together: Evaluating Coding Agents in Interactive User Sessions

Most coding-agent benchmarks are static: an agent receives a complete task description up front and is judged only by its final code. Real coding assistance is interactive, with users clarifying goals, adding constraints, and correcting mistakes over multiple turns. We introduce SWE-Together, a multi-turn benchmark reconstructed from real user-agent coding sessions. To make real interactions verifiable, we curate 109 repository-level tasks from 11,260 recorded sessions, selecting sessions with recoverable repository states, clear user goals, and observable outcomes. To replay these interactions across agents, we build a reactive LLM-based user simulator that preserves the original users' intents and provides feedback when the coding agent's progress requires it. To evaluate agents as collaborators, we measure both final repository correctness and the number of corrective feedback turns required during the interaction. Experiments with frontier coding agents show that stronger agents generally achieve higher final success rates while requiring fewer interventions, suggesting an improved user experience.
Yifan Wu, Zhuokai Zhao, Songlin Li +8
Jul 31, 2026cs.SE

LoopsBench: From Harness Engineering to Loop Engineering in Coding Agent Evaluation

Coding agent infrastructure is shifting from harness engineering toward loop engineering as coding agents are deployed for sustained long-horizon software development. Existing benchmarks often center on localized tasks or end-state outcomes, offering limited insight into sustained execution. We introduce LOOPSBENCH, a long-horizon benchmark for loop engineering in coding agent evaluation. Each task is a dependency DAG over separately testable development units with source-evidenced prerequisite edges. LOOPSBENCH comprises 112 tasks from authentic sources spanning 8 programming languages and 9 domains. Its flow-aware runtime releases tests along the ready frontier and retains completed nodes as regression obligations. We evaluate frontier coding agents paired with widely used loop implementations. The strongest configuration, Opus-4.7 with Claude Code and outer continuation, resolves 25.00% of tasks. Recorded plans recover only part of the source-recovered prerequisite DAG, and regression events remain visible across the evaluated loop profiles. We open source the benchmark data and code, including all tasks, more than 5,300 development units, and executable tests, at microsoft/Loopsbench.
Han Li, Zhemin Fang, Rili Feng +8