Organizations: Department of Electrical Engineering and Computer Science, Gwangju Institute of Science and Technology, Gwangju, Republic of Korea · Department of AI Convergence, Gwangju Institute of Science and Technology, Gwangju, Republic of Korea
Abstract
Conventional Generative Adversarial Networks (GANs) for Single Image Super-Resolution (SISR) often struggle with hallucinated artifacts, largely because standard discriminators evaluate overall image naturalness rather than strict conditional realism. To address this, we propose MaCo-GAN, a novel manifold-contrastive GAN framework that replaces the conventional adversarial loss with a supervised contrastive objective. A core component of our method is a dynamic fake sample synthesizer that transforms ground truth (GT) data into a spectrum of challenging, perceptually plausible fake images that strictly maintain low-resolution (LR) correspondence. Utilizing these synthesized samples, we establish a robust contrastive minimax game: the generator is trained to attract its predictions toward on-manifold fakes (low distortion) and repel them from off-manifold fakes (high distortion), while the discriminator optimizes the exact opposite. By simply replacing the adversarial loss of a baseline SR model with our proposed objective, we demonstrate consistent improvements in the perception-distortion trade-off across various benchmarks. Extensive ablation studies validate the effectiveness of our framework and provide deep insights into the dynamics of this conditional contrastive game.
Super-Resolution (SR) is a time-hallowed image processing problem that aims to improve the quality of a Low-Resolution (LR) sample up to the standard of its High-Resolution (HR) counterpart. We aim to address this by introducing Super-Resolution Generator (SuRGe), a fully-convolutional Generative Adversarial Network (GAN)-based architecture for SR. We show that distinct convolutional features obtained at increasing depths of a GAN generator can be optimally combined by a set of learnable convex weights to improve the quality of generated SR samples. In the process, we employ the Jensen-Shannon and the Gromov-Wasserstein losses respectively between the SR-HR and LR-SR pairs of distributions to further aid the generator of SuRGe to better exploit the available information in an attempt to improve SR. Moreover, we train the discriminator of SuRGe with the Wasserstein loss with gradient penalty, to primarily prevent mode collapse. The proposed SuRGe, as an end-to-end GAN workflow tailor-made for super-resolution, offers improved performance while maintaining low inference time. The efficacy of SuRGe is substantiated by its superior performance compared to 28 state-of-the-art contenders on 10 benchmark datasets.
Generative priors in Image Super-Resolution (SR) often compromise faithful restoration, we attribute this limitation to a fundamental spectral misalignment between isotropic objectives and the intrinsic natural image manifold. While Direct Preference Optimization offers a path to alignment, its reliance on spectrally flat Gaussian noise fails to distinguish authentic high-frequency details from hallucinations. To bridge this geometric gap, we propose ASASR, a theoretically grounded framework that recasts the generative flow into a Sobolev-induced Riemannian geometry by explicitly coloring the noise transition kernel to mirror natural spectral decay. Driving this geometric alignment, we integrate a parametric adversary grounded in the Riesz Representation Theorem, which synthesizes targeted negative samples equivalent to worst-case Sobolev gradients to direct optimization along the tangent space of plausible structural failures. Extensive evaluations demonstrate that ASASR outperforms leading generative baselines, particularly in preserving spectral consistency and structural fidelity, offering a robust solution that effectively mitigates artifacts.
Despite recent advances, single-image super-resolution (SR) remains challenging, especially in real-world scenarios with complex degradations. Diffusion-based SR methods, particularly those built on Stable Diffusion, leverage strong generative priors but commonly rely on text conditioning derived from semantic captioning. Such textual descriptions provide only high-level semantics and lack the spatially aligned visual information required for faithful restoration, leading to a representation gap between abstract semantics and spatially aligned visual details. To address this limitation, we propose GramSR, a one-step diffusion-based SR framework that replaces text conditioning with dense visual features extracted from the low-resolution input using a pre-trained DINOv3 encoder. GramSR adopts a three-stage LoRA architecture, where pixel-level, semantic-level, and texture-level LoRA modules are trained sequentially. The pixel-level module focuses on degradation removal using ℓ2 loss, the semantic-level module enhances perceptual details via LPIPS and CSD losses, and the texture-level module enforces feature correlation consistency through a Gram matrix loss computed from DINOv3 features. At inference, independent guidance scales enable flexible control over degradation removal, semantic enhancement, and texture preservation. Extensive experiments on standard SR benchmarks demonstrate that GramSR consistently outperforms existing one-step diffusion-based methods, achieving superior structural fidelity and texture realism. The code for this work is available at: https://github.com/aimagelab/GramSR.